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ClayFighter 2: Judgment Clay

Books: How to Win at Super NES Games - Super NES Games Secrets Conquering SNES Games



Hidden people
Speed set up to 10
Random select
Play as Peelgood
Play as Ice
Play as Sarge
Play as Butch
Play as Jack
Play as Slyck
Play as Spike
Play as Thunder
Moves


Hidden people

Sent in by Robert Hold L, X press Up, Up, Select, Up, Up, Right all the hidden people will come up.

Speed set up to 10

METHOD 1: Start a Tournament game with one player (single elimination). Play the first round. During the second round (when the two CPU players are fighting) press Reset on the Control Deck. Now go to options and you will see the speed set at 10. METHOD 2: Go to the "Game Start" screen. Hold Y, then press L, L, R, Down, Left and R. You should hear a tone if done correctly. Now go to the Options screen and you'll be able to set the speed up to 10.

Random select

On the Character Select screen, simultaneously press the L and R Buttons for a random select. Click here

Play as Peelgood

To play as Peelgood (Nana's alter ego): Hold Down and Left and press B, Y, Y, A, Y on the Game Select screen.

Play as Ice

To play as Ice: (Frosty's alter ego): Hold B and press Up, L, L, L, Right on the Game Select screen.

Play as Sarge

To play as Sarge: (Hoppy's alter ego): Hold X and press L, L, Up, Down, Left, Down on the Game Select screen.

Play as Butch

To play as Butch (Tiny's alter ego): Hold L and press X, R, A, X, R, R on the Game Select screen.

Play as Jack

To play as Jack: (Octo's alter ego): Hold Up and press X, A, R, R, Y, A on the Game Select screen.

Play as Slyck

To play as Slyck: (Blob's alter ego): Hold Y and press L, L, Up, L, Left, R on the Game Select screen.

Play as Spike

To play as Spike: (Googoo's alter ego): Hold R and press X, B, B, A, Y, Left, A on the Game Select screen.

Play as Thunder

To play as Thunder: (Kangoo's alter ego): Hold Up and Left and press Y, B, X, B, B, X, A.

Moves

*= While facing right Bad Mister Frosty Rising Ice- CD, U + P Ice Breath- HCB + P Snow Ball- CB, F + P Tiny Medicine Ball- HCT + K or HCT, U + K Hurricane Punch- CB, F + P Wimp Slide- CB, D / F + P Blob Buzzsaw- CB, F + P Loogie- QCT + P Rocket- CD, U + P Nanaman Total Air- CD, U + K Nana Slice- QCT + P Combo- CD + K, U + K Octoheat Octopunch- CB, RLB, DB + P Octospin- CB, F + P Spin- HCB + K Combo- Jumping MK, HCB + K Googoo Rambutt- HCT + K Bottle- QCT + P Uppercut- F, D, F + P Combo- Jumping MP, LP, LP, F, D, F + P Hoppy Carrot Spin- CB, F + P Spinkick- CD, U + K Uppercut- F, D, F + P Combo- Jumping MP, CDB + LK + LK, U + MK, F, D, F + FP Kangoo Dashing Punch- CB, F + P Winding Uppercut- TAP Punch Uppercut- F, D, F + P Combo- CB, F + P, F, D, F + P, TAP P Ice * Staycool- CD, U + K Blizzard- D, F + P Fakepunch- B, B, B + P Snowball- HCT + P Thunder * Doublehit- F, D, B + K Dashing Uppercut- CB, DF + K(P?) Dashing Kick- HCF + K Avoid- QCB + K Jack * Jackattack- F, F, F + P Roll- HCT (or HCB) + Fierce P Byebye- B, B + P Spike * Rattlesmash- F, D, B + K Come and Getit- TAP P Butt- HCT, UT + K Butch * Flying Splash- CB, DF + P Two Step- F, D, DF + P Flying Fist- CB, F + P Big Stink- B, D + P Juggle Kick- B, D, DB + K Sylck * Psycho Spit- HCT + P Multifist- Tap P Vertical Boot- D, B, UB + K Dr. Peelgood * Backflop- HCB + K Forward Flip- CB, F + K SA- B, B, F + P Sarge * Shadow Kick- CB, F + K Juggle Kick- CD, U + K Flying Kick- HCB + K

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