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Super Street Fighter 2: The New Challengers

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Reviewed by Steve S. Much has been said about the Street Fighter series, good and bad. This game definitely ranks in the middle. It was made in 1994, when games for the 16-bit systems were all getting fancy graphic overhauls, and this game has terrible character sprites. All of the original 12 characters look the same, except for a few new frames of animation and some newly-colored outfits. However, four new characters entered the tournament in this T. Hawk, Dee Jay, Fei-Long, and Cammy. The game is pretty boring except for the new additions.

Graphics: 5 out of 10

Blech. The character animations in this fighter are horrible. The animation is very choppy, and the characters leave nothing to the imagination. Capcom could have at least used some fancy advanced computer modeling like in some games of its time (i.e. Donkey Kong Country and Killer Instinct), but it just took the same sprite models of the first Street Fighter II title. The only good side of the graphics here is the backgrounds. They are fairly impressive, especially the way the foregrounds scroll in 3-D. Also, the opening scene of Ryu is excellent.

Music and Sound: 9 out of 10

SSF2 would score a perfect ten in the sound department if not for the tinny sound effects. The music is EXCELLENT! Every single track in the game is remixed, and the four new tracks of the new fighters are great, too. This is all due to some new sound technology that Capcom developed for the Super NES. I advise you to get a good hyper bass VCR and a good pair of headphones, because you do not want to miss out on this music! As for the sound, well, it sounds horrible. The punches and kicks make strange tinny sound effects or loud air-whipping noises that sound like a tree trunk being swung through the air at 100 miles per hour. But the fireballs and such do make pretty realistic fireball-like noises as the fighters hurl them.

Game Challenge: 8 out of 10

The challenge here is not very great in comparison with the Street Fighter games of today, like those in the Alpha series. The only difficult part of this game is when Ryu and Ken hurl fireball after fireball after fireball at you, making it impossible for you to attack them. It does take some skill, if not common sense, to beat the game on its harder levels. Heck, I can beat level 6 with my eyes closed, because I know how to block and jump. It's not terribly difficult. Being cheap will actually help you (throwing fireballs like crazy and bleeding the opponent's energy down slowly) here, unlike in recent titles.

Game Play-Fun: 8 out of 10

It's a pretty fun game to play, due to all its modes. There are Super Battle, VS Battle, Tournament Battle, Group Battle, and the extremely difficult Time Challenge. And, seeing the endings of each fighter is pretty fun if you're good enough to beat the Super Battle on its higher difficulty levels (the rewards start at level three). Also, hearing the amazing ending song when you beat it at level six is well worth the trouble.

Frustration

I don't even know where to start with the frustration factor. As I said before, all the people who can throw fireballs do it constantly without letting up. Ryu, Ken, Chun-Li, Guile, Dhalsim, Dee Jay, and Sagat are only hard to defeat because they're so cheap! Well, just master jumping over the airborne projectiles and kicking the fighters' faces in, and you'll be fine.

Replayability: 9 out of 10

You will play this game a lot! I've racked up at least 100 hours on it in the past few months. It's a blast to play if you can get past the ugly visuals and frustrating game engine. Here's a tip: play it on Hyper speed (at the start game screen, press left or right on the D-pad to select your speed, up to three stars) and it'll be much quicker, not like the worm-on-glue speed that we're all used to from the first SF2.

Overall: 7 out of 10

I must say that the game isn't all bad because of its graphics, but the frustrating engine does make it dumb. If it weren't for how cheap and cheesy all the fighters are, Super Street Fighter 2 would probably get a perfect ten in my book. However, Capcom worked too quickly in getting it finished, and it suffered due to this. It's still fun to play and is way better than its two predecessors!

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