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Yoshi's Story

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Reviewed by Shrykulll A lot of the criticism of Yoshi's Story comes from the fact that it's different. Most magazines give bonus points for originality, yet they shun Yoshi's Story to a certain degree because it's different? Is it me, or do I smell a double standard? Anyway, this is how I look at Yoshi's Story: Although I would have wanted a pure Mario game much more than something different, I don't really mind that the developers went a different route. Yoshi's Story is kind of like Super Mario Bros. 2 (U.S. version) in that it's quite a bit different from the usual Mario fare. I know a lot of people loved Super Mario Bros. 2 -- and some didn't -- so the same will probably apply to Yoshi's Story. For the five people out there who don't know about Yoshi's Story, I'm going to describe the game's story and concept. Basically, Baby Bowser has stolen the Super Happy Tree and has cast an evil spell over Yoshi's Island that turned it into a picture book. Six Yoshi's in a remote section of the island were unharmed and decide to save the island by spreading happiness. So now they go on a quest to defeat Baby Bowser and save the island.

Graphics 8 out of 10

What about the presentation? Well, the graphics in Yoshi's Story are lush and gorgeous. There are tons of varied graphic themes from level-to-level that are colorful, detailed, and nicely animated. Some of the bosses and more difficult enemies to defeat are huge and well-animated. Also, there are some very cool special effects, such as scaling, stretching, warping, and rotating, used on objects in some levels. And as you probably already know, all of these graphics were rendered a la Donkey Kong Country. Because of the higher resolution and much higher color count, the graphics in Yoshi's Story go far beyond that game. There are also several layers of parallax scrolling on the levels. Essentially, the game just looks fantastic without any slowdown.

Music and Sound 9 out of 10

The sound in the game is very impressive. In fact, it's probably the best sound ever heard in a Mario game. The title screen features a cute track that has the Yoshi's singing. All of the other levels in the game have music that fit their themes very well. Furthermore, all of the sound is of extremely high quality and is in full stereo sound. Sound effects in the game are great, too. The Yoshi's have cute sound effects for when they're running, throwing, falling, getting hit, etc. You might even hear a few recycled sound effects from older Mario games.

Game Challenge 2 out of 10

Unlike every other game nowadays, the goal in Yoshi's Story is to not just beat the game but to get high scores in all the levels. Many gamers are too lazy and impatient to master each and every level, trying to top their previous score. Back in the old days one couldn't beat games one had to entertain and challenge one's self by trying to beat one's own (or someone else's) high scores. So this is how Yoshi's Story is supposed to get its replay value. But I'll admit that I'm just as guilty as the next person when it comes to wanting to beat games as fast as I can. With the exception of racing games and their multi-player modes that last for months, I often find myself racing to the end of the game to beat it. If you have that attitude, you can literally complete Yoshi's Story on your first try. But I promised myself that I wouldn't take that attitude this time around. I promised myself that I would open up all the levels in the game, find all the secrets, and set as many high scores as I can. Only then would I be able to realize how much fun Yoshi's Story can be. So if you can break the "beat the game and never play again" mentality, then you can go into the "Trial Mode" and try to set high scores on any level you've opened up from the Story Mode. If you get a high score, you can enter your name and it will be saved to the Game Pak forever.

Game Play-Fun 10 out of 10

Control in Yoshi's Story is super easy. You use the Control Stick to move and aim eggs. The A button is used to jump, though it can be imprecise at times because of the analog Control Stick. Holding the A button down will also make Yoshi sort of hover. The B button is your tongue. You use your tongue to eat enemies and eat fruit. You can't eat coins, however. (They must be touched to be picked up.) Any enemy Yoshi eats automatically gets "pooped out" as an egg. The Z button is used to throw an egg. You hold it down and a crosshair appears. You can move the crosshair anywhere you want, and when you release the Z button, Yoshi will throw an egg. Yoshi can have up to six eggs at one time. By the way, the C buttons are also the same as Z, but I think Z is more comfortable. The R button is used to sniff out hidden things, and the L button is used to turn the "fruit frame" on and off. I didn't think I would like playing with the fruit frame, but it doesn't bother me as much as I thought. Yes, Yoshi's Story is kind of easy and way too short. But it was meant to be that way. The slightly easy difficulty level is so kids -- who the game is aimed at -- can have a good time. The path design is also as such because of the storybook concept. Hard-core gamers will have to look beyond the initial run through and will have to look deeper by challenging themselves to get high scores and to find all of the numerous secrets in order to truly appreciate the game. If you can't do that, then Yoshi's Story is probably not for you. But if you can, you may find that Yoshi's Story can be a wonderfully irresistible experience.

Rumble Pak 6 out of 10

For a lot of games, I think using the Rumble Pak is too bothersome if a Controller Pak is also needed. Well, progress is saved to the cartridge, so there's no excuse not to use it.


Yoshi's Story is not at all a frustrating game (unless you are trying to find all of the melons and hearts and are trying to get a really high score). As I have said, this game was aimed at younger players. So, of course it's going to be easy! The true hard-core gamer should try to find every last secret and then, and only then can you say it was an easy game (and then you'd be bluffing).

Replayability 10 out of 10

This game is very, very easy to beat. But to master it? You have to be GOOD to completely master it.

Game Value 7 out of 10

This game is definitely worth the price if you are either an experienced gamer or a small child.

Overall 10 out of 10

This is a most excellent game. Power to ya Nintendo!

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