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Wipeout 64

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Reviewed by DoomPimp I honestly don't know what Pygnosis was doing when they made this game. Made in 6 months, (the shortest time in Nintendo 64 history I believe), this game shows HUGE gaps in almost every category. When I say HUGE, I mean almost as bad as Playstation mistakes, (but don't worry, they aren't that bad). Anyway, you didn't click the link to read my chit-chat, you want the info, so here it is.

Graphics 4 out of 10

First of all, the graphics in this game, in direct comparison to other Nintendo 64 games, are ABSOLUTELY ATROCIOUS. Strait from the menu graphics, which are more grainy than the Sahara, to the appalling pop-in, that is extremely evident in every inch of the game, this game makes you think, "oh, the humanity." To make things worse, all the weapons, (except the earthquake one), look so much like cheese you can almost taste the mold.

Music and Sound 9 out of 10

The games ONLY saving point is the amazingly wicked soundtrack. Two tracks from the masters, Fluke, and one from the Grammy-nominated Propellerheads, stands out like a police officer at a Dunkin' Doughnuts. The rest, done by PC Music, is also very good. Now, usually that would earn a 10, but for the cheap, ill executed, annoying, and downright WRONG sound-effects, the score had to be downgraded accordingly.

Game Challenge 10 out of 10

Well, needless to say, this game is very hard. Not, "good challenge," hard, but, very hard. On the hardest difficulty, the entire set of racers lap you as if you are not even moving. I hit every turbo spot, didn't hit the walls, used sliding turns, timed my weapons right, and I only passed ONE SINGLE RACER!!! The point??? None. You beat it all to get a stinking racer that controls the same as the rest, and one extra track that is designed in the same simple way.

Game Play-Fun 1 out of 10

How else can I say this: the game isn't fun. Maybe its the sluggish/muddy controls, or the unmarked turns, or the cheap collision detection, or the unrealistic physics . . . etc. Now, when I say muddy controls, I'm talking about the deepest marshes, the meanest swamps muddy. That's pretty bad in my book, (well, I don't actually have a book, but you know what I mean).

Frustration

This game is one of the most frustrating I've had the displeasure to play. I don't think I have to point out the glaring flaws that I have already touched upon. I will say though, that after ripping all my hair out, I decided to return this game to sender

Replayability 1 out of 10

I will never play this game again. If they release a soundtrack, I would maybe get that, but Wipeout 64 will never disgrace the face of my Nintendo 64 again. Even the so called, "rush," doesn't exist. The fastest hover vehicle on the fastest course still doesn't even begin to rival its competitors, (the most obvious being the masterpiece F-Zero X). 60 fps really does make a difference, eh?

Game Value 1 out of 10

I pity the fool who spends money, foreign or domestic, on this piece of junk. I can think of so many better uses of plastic than what the programmers did. Even a freaking doorstop would have more lasting use, and value, than this so called, "game." If you haven't figured it out yet, I don't like this game in any way, (exception: Fluke and company). It is garbage. Go buy something useful like cotton swabs or paper-clips, don't waste your money on this 6-month wonder, (minus the wonder).

Overall 3 out of 10

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