FREE @world-of-nintendo.com E-mail
address!! Sign up here!!
Username:
Password:

Get a FREE iPad or MacBook Air!!!!!!!

Castlevania

Get the game at Amazon.com!

Reviewed by Steve Okay, it's ANOTHER side-scrolling platform game, but Castlevania is one of the better titles among this saturated genre. This title spawned a host of sequels for numerous systems, but the original is still a fun diversion here in 1998. The plot is simple -- kill Dracula -- but at least we're not being asked to save yet another princess. As the brave Simon, you must battle your way through the halls of Dracula's castle, whip in hand, fighting bats, zombies, fishmen, floating medusa heads, and numerous other baddies. Along the way you will discover a variety of weapon power-ups, as well as heart-energy tokens needed to activate some of them.

Graphics 3 out of 5

There were too many side scrollers for the NES, and it's hard to give too much praise to a game which uses the same perspective we've all seen a hundred times before. Still, the characters in Castlevania are all well animated and fairly detailed, and the Gothic backgrounds create an excellent sense of mood. Most levels scroll horizontally, and the scenery is diverse enough that it doesn't become monotonous. The monsters generally look pretty good; the fishmen look nicely Lovecraftian, and the shambling undead look reasonably scary. Everything just seems to fit into the mood nicely.

Sound 3.5 out of 5

Above-average music; catchy, upbeat tunes add an air of tension and excitement to the game. A more somber, darkly ambient soundtrack might have suited the game better, but what's there still works nicely - it just aims towards being exciting rather than scary.

Control 4 out of 5

A big part of the fun of this title comes from the flawless, responsive control of the title character. Simon can duck, jump, climb stairs, whip, and use one of several special items (Up + B) ranging from thrown axes to a magic stopwatch which freezes enemies in their tracks.

Gameplay 4 out of 5

Castlevania definitely excels in this area; it is easy to get into the game, yet there is enough diversity to keep it fresh over time. Numerous secrets encourage careful exploration of the levels. The variety of special weapons makes a lot of interesting strategies possible (should Simon try to dart through a quickly moving trap, or find the time-stop power which will make it easier to pass?) From level to level, the focus changes from fighting to jumping to exploring, so it's not always the same thing all the time. The bosses are pretty easy (at least the first few - I haven't finished the entire game) but still challenging. The difficulty curve is nicely paced, so you are always challenged, yet rarely overwhelmed. Even if you've mastered an area, there's still secrets to go and find.

Overall 4 out of 5

A very solid, well designed platformer with lots of variety and a nicely consistent sense of mood. It's just fun to move Simon around and use his whip. There's enough variety of scenery and gameplay to keep fans of this type of game interested for quite a while.

Want this game? Find it on Amazon.com!!


Tips and codes - Game Endings - Java Games - Reviews - Fun Stuff