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Adventures of Bayou Billy

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Reviewed by I-Am-Lander WHAT THE HECK IS THIS? This was probably the cruddiest game Konami had designed in years. It was dispictable and was a total waste of money, which I will talk about down below.

Graphics 8 out of 10

This was where the game had flourished. The graphics were done with a lot of colorful art and the backgrounds were simply gorgeous. The characters were done with good animation and moved very smoothly. The problem I had with this game was that animation of the kicks in this game, they were horrible and very ugly. But all in all it was pretty good.

Music and Sound 3 out of 10

Yuk! I hated the music in this game, when you first start out the game you might as well turn it off, why? Well the music didn't sound right because it sounded like it was broadcasted from an old radio. then you have the lack of much sound in this game, the explosions were pure static, the punches and kicks sounded like worn down bass drums and it was pretty pathetic of Konami to even have the announcer say "The Adventures of Bayou Billy" at the intro screen. That really took the cake because it was very unclear and it sounded like he was speaking with his hands covering his mouth. Really unclear.

Game Play-Fun 2 out of 10

What the heck was this? This game has got to be one of the cruddiest games of all time and should definitely go under recognition in the Hall of Crud. This game had four different modes in which it lets you play the entire game with poor storyline, the basic storyline was to save your girlfriend from this fat guy and so on while battling enemies along the way. The other modes included a racing simulation in which you had to avoid bombs and rocks while reaching the end of your destination. Then you have this street fighting practice mode where you fight for an item to help you along the way. Then you have this stage where you shoot down enemies exactly like you would from Operation Wolf, which was compatible with a Zapper. If you completed any of these missions you would get either an extra set of bullets, a meatball, or an extra life. Then you have the game play, it was basically nonexistent in this game. The punch and kicks are too much the same and that's all that you can do. You can pick up a staff or a knife along the way. Did I mention the controls? The character moved very slow and was unresponsive also the fights in this game were WAY too hard and you can end up wasting all of your continues on the first stage. Not to mention those dumb crocodiles, they were very hard to beat and you could not advance through the stage without defeating every on screen enemy. Then you have the bosses in this game, boy are they tough! I'm not even sure if you are suppose to beat them or not, other stages in the game includes a 1st person shooter and a race simulation which was very long, very difficult, and very boring. First off the enemies in this game were way faster than you were sometimes and they took a lot of hits just to take them down. The other games weren't much fun either because they were too long and just lacked control. Shame on you Konami.

Replayability 2 out of 10

Another area in the game where it lacked replay value. First off this game was pretty pathetic having bad control and didn't seem like much playing the game over again. Not only that this game was WAY too hard to ever play again and even with the extra modes in the game it was basically just practice simulations of the actual game itself. Nothing much here and nothing to be worried about.

Overall 2 out of 10

This game was basically worthless. The game was WAY too difficult and couldn't be beaten, and mix that in with bad controls and static music then you've got the Adventures of the Wizard's Terry Davis, utterly lame and boring. Don't pick this up unless you have a mean temper and you need a nice good game to release your temper on.

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