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Tony Hawk's Pro Skater 2

Reviewed by Yardbird Well, yes, I am a fan of the console Tony Hawk games. I can't say I ever cared for any of the games that had appeared on the Gameboy Color. So, I wasn't expecting to like the Gameboy Advance version either, but after hearing only positive things about the game, I bought it anyway. Even though I had a feeling I wouldn't like it. And guess what, I didn't. I tried. I still don't. There are a lot of things I don't like about the game, all of which I will get to in this review. Graphics Can't find much fault here. It really is a beautiful looking game, possibly the best I've seen on the Gameboy Advance as of yet. The thing about the GBA is the fact most of the games still simply look like 16 bit Super Nintendo games and all that. Tony Hawk 2 is one of the first to actually take a step beyond that. It actually does look quite a lot like its console brothers. Certainly not as great as the PSX or DC, but tons ahead of the GBC versions of the game. The backgrounds, levels, areas.....all of it looks exceptional. The skaters themselves look quite good as well. Audio The console versions are known for having great music by real bands. You know, music with lyrics and that actually sound really great and fit in incredibly well with the skating action. Well, the songs with voices are gone, so you just have instrumental stuff, but surprisingly it all sounds pretty good. This is also by far the loudest GBA game I have played so far. The songs literally blast out of the little GBA speaker and it can be heard quite a distance away. I know this because I checked. The effects in the game are quite a lot like the console versions of Tony Hawk 2, you know the sound of falling down and smashing your face, or the sound of ringing bells. It's pretty accurate. Gameplay Well, the game plays quite a lot like Tony Hawk 2 on the PSX. Only smaller of course. Not just talking about the obvious screen differences or the size of the cartridges. The game doesn't have as many levels either. Like I said in the synopsis, the Bullring is gone. So are the secret areas. Venice Beach didn't make it in either. Neither did Philadelphia. So, what did? Well, 2 competition areas.....Skatestreet and Marseilles. There are 4 levels where you clear 10 objectives. Three of them are the hangar, the school, and New York City, all of which appeared in the console THPS2. However, also making an appearance is the warehouse level from the first game, with five new goals, naturally, to fit in with the 10 goals per stage. Now, I love the Warehouse, don't get me wrong, but since it is SO similar to the Hangar already in the game, why bother? Couldn't they have used a different level from the first? I don't know....like the Mall, or Minnesota, or Phoenix? Heck, even San Francisco. Gone is the create a skater and create your own skate park modes, but I can understand that. That's all right and if I really want to play them I'll just pull out my console version of the game. However, the monetary system of earning money as you clear the game and then using it to build up your skater is still in this game. Which is good, I guess. There really is only one new thing about the game, which is a stage in Boston. It is an ok stage, but it takes a TON of work to get it unlocked and it is ridiculous. It is good but nowhere near worth the trouble to open it. That's most of what I didn't like, and quite frankly I didn't like the whole 3rd person perspective and fixed camera view. I also didn't like the control scheme. What did I like? Some of the levels were slightly fun to play, such as the Warehouse with new goals and all. But that's about it. Replay Value Honestly, it is pretty low. I played it for a few days and put it away, and never picked it back up. Of course that is coming from someone that doesn't dig the game all that much. If you like it you will probably play it more often. I didn't like lit enough to play it over and over. I'd rather just leave my GBA in a drawer and not play it at all if I have to play this one. Sure, it's not a horrible game, but it isn't that great either. Oh, there are a ton of skaters, who are different from each other. So, you can beat it with all of them and all of that. So, if you really want to do that, then there you go....there's some replay. Plus, it would take a while to do everything in this game anyway...beat it with all players, unlock all cheats, open up the Boston level, find all the gaps..etc etc etc etc. Challenge Not an overly tough game. Once you get used to the controls, the camera views, and all that it isn't that tough. Of course getting every single thing in the game isn't easy. If you are satisfied with just getting by, then you'll find it is slightly easy. If you are an extreme completist, prepare for a challenge. Oh, and under options you can turn on kid mode and this will allow you to grind without worrying about balance, so you won't fall off a rail or anything if you grind it. Makes a lot of the goals and gaps easier to complete. Control I don't like the control setup. You have A button, B button, and the two shoulder buttons. You use one to crouch, grind, do holds. You move around with the control pad. Sure, it all seems ok, but for a game this complex, more buttons is needed, which means you won't get the precise moves as they appear on the PSX version of the game. In other words, the control is kind of hard to get used to and I don't like it at all. Fun I didn't have much fun with this game to be honest. I had endless amount of fun with console versions of the game, but I never liked the portable versions, and this is the same. I maybe had fun with it from time to time, such as in the warehouse level or at the school. But other than that, I was either bored or annoyed with this game. Stress Factor The controls can be stressful until you get extremely used to them, which might take longer than you would like. One thing that stressed me out was ringing the bells on the school level. It took me forever to master that on the console version of THPS2, and needless to say, getting used to the view and controls forced me to master wall riding the bells all over again. Plus the location of some things are either gone or taken out completely, which can be tough to get used to if you are overly familiar with the other one. The End Next time I have an instinct that I won't like a game, I'll listen to myself. I won't buy a game if I think I won't like it, no matter how many good things are being said about it. Had I listened to myself about this one, I could have saved myself some money. Yep, THPS2 is a waste of time and it is now just collecting dust on my shelf. Cast aside for better things, such as Super Dodge Ball and Circle of the Moon.

Overall: 5 out of 10

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