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Spider-Man

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Reviewed by Brian Walker Despite the fact that you can't find a screenshot of this game anywhere, Spider-Man by Activision is at least as good as it's Playstation cousin. After playing through the Playstation version in under 10 hours (normal mode), I turned to my Game Boy Color to find an unexpected surprise.

Graphics: 9.5 out of 10

The first Spider-Man game on the Game Boy Color and the first on any Game Boy in which Spider-Man is drawn better than a stick figure. His classic costume is fully intact (I have yet to see if it is possible to open up the other costumes like in the PSX version) and drawn well, especially in the cut scenes. The games artwork is excellent, the best of any Spider-Man title on the system to date. Although strictly a two-dimensional game, the graphics can still hold up to some of today's best. The intro to the game is nicely drawn, although not animated. Possibly the best part of this game is that when facing "right", for example, and you press "left" Spider-Man will actually turn around, unlike most GBC games whose sprites just appear facing the other way. Spider-Man also has a few cool waiting motions. Let your Game Boy sit for five minutes and in that time Spider-Man will look around, pull out his camera and take a picture, change the web-fluid cartridges in his web-shooters, and finally look at you and shrug his shoulders. Outstanding for the Game Boy Color to say the least.

Music and Sound: 9 out of 10

The music in this game is better than most Game Boy titles. The music is at least comparable to Zelda:Link's Awakening, although some of the sound effects are lacking. The game has some digitized voices, which sound much better than the digitized voices in the recently released Crystalis. The only real problems with sound are the noise made by the web-shooters which sound like jets, and that the sound is not very loud. On the sub-screen, if you listen for a few seconds, the original Spider-Man theme song will play. The background music is good for a title with so much jampacked in, and adequately sets the mood for the area, whether you're in the sewers or swingning above New York.

Game Challenge: 10 out of 10

I will only say this once, but if you thought the PSX version was too easy, buy the Game Boy version. The sewers are a particularly difficult area, especially at the beginning of the game when you have not yet leveled up. The controls themselves will take a while to master but once you do the game gets only slightly easier. This game has many perils; ie: while swinging above New York, if you go too high birds will swoop at you. Drop down too low and street thugs will swarm you, using every thing at their disposal, from steel pipes to knives to charging at you with their head. Also adding to the challenge of this game is the statement on the back of the box that says, "You don't just play it...you live it". This is entirely true from the moment that you are sent from the Daily Bugle building to get pictures of an explosion as Peter Parker (although he quickly changes into Spider-Man). You have all of New York at your disposal. Most games of this type would give you a set task to complete in a level. After eight-odd levels...End of Story. Spider-Man on the other hand challenges you by giving you everything right from the start. If you are going to get that picture of the damaged building, you'd better hope that you can find said building. Oh and expect your quests to be constantly interrupted by other super-villains which, not only challenges you, but combats linearity.

Game Play-Fun: 10 out of 10

Let's start with the controls of this game. They are very tight first of all, and once you memorize all four pages of them you will be only your way to a heck of a time. That's right, four pages. The box claims you are Spider-Man and the controls prove it. You have separate controls for STANDING (run, jump, shoot impact webbing, crouch, crawl), MID-AIR (control your fall, web-swing, drop kick), ON A WALL (punch, jump away, climb), ON A CEILING (kick, fall, crawl) and as you become more experienced, you gain more moves. All these controls are handled in such an intuitive way, that after five minutes an experienced gamer should have no trouble. Although, it may take younger gamers more time, say 10 minutes, once the controls are memorized, you won't forget them - they become second nature. Thankfully Activision did not dumb this game down for the GBC as the controls are not at all limited by the Game Boy having only 2 buttons.

Frustration

The game is rated E for Everyone (ages 6+). Don't believe it. My 7 year old sister could not get past the first mission or even master the controls. This game is for experienced gamers not little kids who want to be Spider-Man.

Replayability: 10 out of 10

C'mon! You have all of New York to explore! How could this game get boring? I'm only taking a break to write this review and then it's back to my Game Boy. I can see myself playing this 10 years from now and still having a great time.

Overall: 10 out of 10

Overall, a great game. One of the best titles for the Game Boy Color in a long time. It definitely puts Crystalis (a favorite of mine) to shame, and may even be better than the almighty Zelda. See for yourself.

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