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Operation C

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Reviewed by Ty Massei

Graphics: 6 out of 10 Sound: 6 out of 10 Gameplay: 7 out of 10 Hardness factor: 7.5 out of 10 Overall: 6.5 out of 10

Graphics: The graphics in Operation C aren't anything spectacular. They are just a tiny bit above normal in terms of what the Gameboy (not Color) can do. There's a sparse amount of detail to enemies and even bosses but at least there aren't any graphical blurbs. Sound: The sound is also okay. It sounds like it was taken out of the Contra games, only toned down a little so they could use it on the Gameboy. Songs are nice, but sound quality on the GB ruins it. Sound effects are a little too absent. Gameplay: This classic sidescrolling shooter game is just like the other ones for the Nintendo. You play as a guy and must shoot away enemies to get to the boss at the end of the level to move onto the next. Just like in all of the others, you can get power ups, though in this one they fly above you and you must shoot them down. These power-ups make your way a little easier since they upgrade your weapons to flame, laser, machine gun, and a few others. It's a pretty good game, though I think they did a better job on the original Contra for the Nintendo. Controls are very nice for the Gameboy, though jumping gets annoying. Hardness factor: I had to play this game a few times in order to beat the game. You have to dodge enemies and bullets and it may take you a little while to learn how bosses act. It's also kind of annoying that your character doesn't jump very well. Overall: 6.5 out of 10. I thought this game was pretty fun, even if it didn't live up to the standards of the original. Still, if you can get past the graphics, it's a very good game.

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