Twisted Edge Snowboarding
Books: The Ultimate Code Book - Cheating Made Easy
Secret Codes 2003 - Nintendo 64 Secret Codes
Big points
Practice
Different grabs
Hidden boards
Mirror of the track
Jump start
Shortcuts
Moves
Big points
Sent in by Kyle Neff
When approaching a huge jump, like the last one on the Big Jump Stunt mode,
press Left + A or Right + A to do a twist in the air. Just hold this and press
R at the same time to frab your board and do 2160's and other huge stunts.
If done correctly, this will earn from a few hundred up to a thousand points.
Practice
Sent in by Drew Hackney
Before starting a race or challenge, you should probably try practicing
first to get a good feel for the player and the board. For starters, I
would recommend using Kevin and the CAT board. The board has good
flexibility and control, as well as Kevin has great ability to do tricks.
On "Big Jump", try to pull off one or two (possibly three) tricks in the
air as you fall from the helicopter. A good trick for this is the Method
(C-Left and Left simultaneously). I can only pull off two of these in the
air. You could also try another way, yet rewarding trick: The Indy Nose
Bone (B and Down). I can also get two of these, but I think they give
more points. There are four to five BIG jumps on this level. For these
huge jumps, I recommend doing AS MANY SPINS as possible! (For example,
I pulled off a 5-720 Tailgrab and got tons of points.) Between the jumps,
do small moves such as 360s or 540s. This will help raise your points
little-by-little, so even if you miss the big jumps, you can still make
up for it with little ones.
Different grabs
Sent in by Code Hunter
Press B, R, or Z after jumping and hold the stick in any direction. Hold
one button at a time to complete different grabs.
Hidden boards
Sent in by Code Hunter
Finish first overall in the various difficulty stages of the Competition
Mode to earn the hidden boarders Ben, Nieno, Tok, and Boreth.
To earn the following hidden boards, finish first on all races: XXX6, Top
Gear Rally, and Midway.
Bucky Board - Complete the Stunt Challenge Mode.
Flower Board - Place first in all 3 of the courses in the first round
of competition mode.
MORE: You must have all levels open completely, and the best record on
each track on each difficulty has to be beaten. (ex. you must beat the
track records on say, polar paradise, on easy, medium, and hard). A
ghost should appear on the hard setting on the track.
Mirror of the track
Sent in by Code Hunter
Beat the ghost and earn a bonus board. Then, play with that board against
on the same track again. (ex. you will earn the 'Jake' board when you beat
the ghost on polar paradise, so use the jake board against him) if you beat
the ghost, you will earn the mirror of the track! These are the boards
you must use on the certain tracks:
Twisty -- Twisty Canyon
Jake -- Polar Paradise
'55 -- Splash Down
Tareh -- Glacier Gluch
Typhoon -- Easy Slider
Lynwood -- Funky Town
Jump start
Sent in by Code Hunter
When "GO" is fading away at the beginning of a race, hit forward twice to
get a jump start.
Shortcuts
Sent in by Code Hunter
Easy Slider - Right after the first pinwheel, turn a sharp left and find
a shortcut and a jump Keep going until you get to the train overpass.
Jump the bump behind the truck that is off to the left for another
shortcut and jump
Twisty Canyon - Go to the right whenever there is a fork in the road.
After the 2nd fork in the road, go until the roads merge. You will get
to a big jump. At the bottom of it there is a blue fence. Jump it.
Polar Paradise - Go until you see a little bump coming out from the
right side (it has two little jump arrows on it). Just at the bottom,
to the right are a set of arrows telling you to go left. Go right up next
to the arrows. There is a jump right after (no little jump signs though).
You will see two trees at the bottom. Go between them. After a few
seconds you will see a tree that you can grind. Grind it. You will land
back on the path. Keep going until you see a jump surrounded by an arched
rock. Use it. Follow the left wall until you see 2 trees. Go between them
and jump the fence. Go slightly right and you will land on a rock (this
takes lots of practice). At the bottom you with land on the normal path.
Funky Town - Go until you get to the bridge. DON'T jump the hole, go
down through it. Follow the mining tunnels and you are home free.
Moves
Sent in by Aaron
Here are some moves to do when in the air. Below is the N64 controller code.
A= A button
B= B button
CL= Left C
CR= C Right
CU= C Up
CD= C Down
L= Left
R= Right
U= Up
D= Down
Z= Z button
RB= R Button
LB= L Button
Flips
Back Flip- U, D, A (Hold analog stick for multiple Back Flips.)
EGG Flip- L, R, L, A (or) R, L, R, A
Rodeo- L, D, R, A
Misty Flip-R, D, L, A
Front Flip- U, D, U, A
Mctwist 720- R, D, L, U, A
Spins 180, 360, 720, etc.
L, A (or) R, A (hold left or right on analog stick to spin)
Shifty Air- D, R, A
Grabs
Tail Grab- Z
Tuna Salad- Z + D
Tweaked Tail Grab- Z + L
Tail Poke- Z + R
Stale Fish Air- Z + u
Indy Grab- B + D
Indy Nose Bone- B + D
Tweak- B + L
Stiffy- B + R
Crail Air- B + U
Heel Grab- B + U
Meloncholy- CL + D
Method- CL + L
Rocket Air- CL + R
Crossbone Method Air- LC + U
Nose Grab- RB
Fresh Fish- R + D
Nose Poke Air- R + L
Palmer Air- RB + R
Sad Ken- R + U
Sent in by Code Hunter
Back Flip - Up, Down, A (you can do a lot of these by holding down after
you hit A.)
Egg Flip - Left, Right, A
Front Flip - Down, Up, A (you can only complete one of these in a jump)
McTwist 720 - Right, Down, Left, Up, A
Misty Flip - Right, Down, Left, A
Rodeo Flip - Up-Left, Down-Right, A
Spin -- Hold left or right on the d-pad and tap A to complete a spin. The
longer you hold right or left, the longer you spin.