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Turok: Dinosaur Hunter

Books: The Ultimate Code Book - Cheating Made Easy Secret Codes 2003 - Nintendo 64 Secret Codes



Iguana trick
Walk through walls in The Catacombs
Assault Rifle trick
Campainer trick
Hang glide
Make the palm tree fall over
Turok looks like he has a broken leg
Have Rapters be your friend
Sound glitch
Auto shotgun
Killing the monkeys
Codes
Training mode glitch
Go through the walls in Level 5
The Enemies
The Bosses
Aiming tip
Save tip
Locations of all the keys and pieces of the Chronosceptor


Iguana trick

Sent in by Ben Joy To make the little Iguana Entertainment Inguana have a more deeper voice first on the main menu screen go to "Enter Cheat" then enter the Robin Smith code (RBNSMTH) then exit the "Enter Cheat" screen and go to the "Cheat Menu" and turn on the "Big Head Sesh" cheat. Now exit that screen and wait the game demo to begin. Press Start any time during the demo to make the game start over. Now wait until the iguana appears and listen to his deeper voice. I only tried it with the Big Head cheat so it might work with other ones too.

Walk through walls in The Catacombs

Sent in by Ben Joy To walk through walls in "The Catacombs" make your way through the catacomb until you get to the outside part then there should be a cave on the left side in the wall that leads no where. Go into the cave and position your self in the left corner between the wall and the rocks. Continue to press the walk button (C up in most cases) so that your not really going any where, and keep jumping. Soon you should land on top of one of the rocks, (if you don't, keep repositioning your self by a tiny increment to the left or right with the joystick) then stop jumping but keep holding C up. If done correctly you should start "sliding" to the right and through the wall. Keep holding C up until your gun disappears (this will take a while) now you should be able to walk freely about the inside of the catacombs but you won't be able to pick anything up since your floating. (NOTICE: If you try to walk back into the outside part you will have to do the trick over again.) This trick can take a while but once you get it you should have no problem doing it over and over again.

Assault Rifle trick

Sent in by Ken Wigle Get your Assault Rifle then just go up to a wall a shoot it, and you'll see that it glows when the shots are fired.

Campainer trick

Sent in by Bobby Johnson
When you get to the Campainer, make sure you have the infinite lives, all weapons, and infinite ammo on. This won't work if you have invincibility on. Take out the Cronosceptor out get close to Campainer and blast him until he's dead. You will die about 5 times, but if it works, he will die first, then you will die. As the building explodes Turok won't be on the platform, but instead, be behind it. The platform will fall, but Turok will still be shielding himself from the fire, but he still gets out of the building.

Hang glide

Sent in by Simon Johnson Did you know you could hang glide? First find some steps. Go up them if you have to. Jump down the steps but hold the jump button down. Turok will hang-glide! (This works best on level 5.)

Make the palm tree fall over

Sent in by Josh When you get to the first checkpoint fire the grenade launcher at the palm tree. If you did it right the palm tree should fall over.

Turok looks like he has a broken leg

Sent in by Jens Pedersen
While your fighting the Campainer (the guy at the end) Have your big cheat code in and turn on unlimited ammo, all weapons, and invincibility. Kill the campainer with the Gatlin gun. After you kill him when he runs out of the exploding building it will appear that Turok will have a broken leg.

Have Rapters be your friend

Sent in by Jens Pedersen To have Rapters be your friend, you must have invincibility on (so it doesn't kill you.) Then let a Rapter follow you. It will eat the human enemies!! Click here

Sound glitch

Sent in by Jens Pedersen Have the Particle Accelerator Weapon. Next load the gun (Hold the Z button) to its maximum. Next find a warp or the begin/end level warp. Go through the warp holding the Z button. Then shoot......the weapon stops rotating, BUT THE SOUND DOESN'T. Now you still hear the "maximum load" sound, you cant stop it. The only way to stop it is by turning the N64 off. You can't save the sound.

Auto shotgun

Sent in by Michael Giovannini In the first stage of Turok, near the beginning in the first valley of cliffs you have to walk through, there is an auto shotgun to be found. After you pass the second key, there will be a few enemies. Where the first enemy is standing, you climb up the cliff and fight another enemy. You go through some bushes and there will be the auto shotgun.

Killing the monkeys

Sent in by Matt Vatankhah Don't those monkeys annoy you so much when you cant kill them? Well now you can! Just enter the cheats for all weapons and spirit mode which are already shown on this COOL web page. After that whenever you see a monkey walk as close as you can but do not let it see you so that it runs away. Get the Freeze gun out and charge it up, shoot it right at the monkey and if you see the monkey flash in yellow than you have killed him! Soon he will blow up because that what happens to all enemies with the Freeze gun.

Codes

Sent in by Andy Mortensen This is a code that is supposed too give you all keys and warps and everything else that you can use: NTHGTHDGDCRTDTRK.
Sent in by Brian Babb See Enemies: NSTHMNDNT
Sent in by Ryan Quack Mode: CLLTHTNMTN Makes the game look horrible Purdy Colors: LLTHCLRSFTHRNB Everything's in rainbow colors.
Sent in by Vito NSTHMNDNT This code will allow you to view your map and see were an enemy is, they will be indicated with a RED arrow.
Sent in by Tim E. All codes to be entered at the enter cheats screen from the main menu or in the pause screen. Show Credits: FDTHMGS Gallery Mode: THBST Spirit Mode: THSSLKSCL Infinite Lives: FRTHSTHTTRLSCK Disco Dancing: SNFFRR Ink & Paint: DLKTDR All Weapons: CMGTSMMGGTS Unlimited Ammo: BLLTSRRFRND
Sent in by Allen Mosenkis.
Another two cheat codes for Turok are:
Dana mode: DNCHN
Greg mode (a variation of Robin mode):GRGCHN
in Dana mode all of the enemies are tiny and Greg mode
is just a variation of Robin mode.


Sent in by Mike Carpenter Another code is RBNSMTH This allows infinate ammo, invinsibility (not spiritual but good old invincibility), and big heads. Enter this code at the Enter Cheat area, then resume game, then pause again. Under Enter Cheat Code, there is now a thing called Cheat Menu, enter that and you will see a list of the 2 codes, or as many as you have. Just turn them on from off, which they are set it.

Training mode glitch

Sent in by Sean Young Go to training mode. Get to long jump, go to the left corner of the hole fall in the narrowest part of the hole. Fall down the hole. You should stop in the middle before you hit portal. Then look down, you should start rising, you go all the way to the blue, to get down shoot your gun.

Go through the walls in Level 5

Sent in by Code Hunter Follow these directions precisely to go through the walls in Level 5. First off go to level 5. Use the level skip code. Make your way to the place where you are supposed to empty the water. Right when you teleport to that place, on your left will be a cave with rocks. Go to the left side of the cave and make sure the North arrow points straight on your map. Now press ONLY forward and jump. You should start moving sideways and soon reach a blue screen. Well, experiment, and the more the arrow points left of North, the farther you will go. If you are a expert, than you should come out of the map into a TOTAL blue screen. Now you can let go of the forward button (you should of been pressing to go sideways out of the map) and move freely. Like this you can explore the whole level behind the walls!

The Enemies

Sent in by Code Hunter Poachers-Easiest foe. Just hit them once with any weapon. Commandos- They don't move around much, but they will shoot at you. Use the Shotgun to get rid of them. Natives- They charge at you and smack you with their clubs. Use the Knife or your Arrows. Beetle- A big bug. Use the Knife if it's close up or some Arrows if it's far away. Big Mosquito- Use your knife! Pur-Lin- A big dinosaur that sends out Shock Waves or throws fireballs. Use your Tek Arrows. Leapers- Wierd creatures that try to jump on you. Use your Shotgun. Raptor- They charge at you and try to rip you apart. Use the Assault Rifle. Sometimes, they have arm cannons. Ancient Warriors- They look like Skeletons, but they're not. Use your Assault Rifle. Demons- They look like humans with fire around them. Use your Explosive Shells. Dimetridon- A mean dino. It's pretty slow, so keep your distance and use Grenades. It sometimes has guns on it's back. Iguana- He is fast and mean. Stay above him and shoot Grenades. Mosquito- Another big bug. He's really wimpy, just use your Knife. Aliens- Fast, mean, and ugly. Take them on with the Alien Weapon. Otherwise, run away from them. Cyborgs- They're powerful, slow and have lots of armor. Use your Tek Arrows. Subterraneans- They pop out of the ground to attack. Keep your distance and use your Explosive Shells. Killer Plants- They shoot spiked stuff at you. Dodge it's shots and use your Explosive Shells. Triceratops- Big, and hard to kill. Use your Rocket Launcher or your Alien Weapon. Watch out for the rider with the Rocket Launcher. Heavy Cyborg- Big, strong, and really slow. Try to sneak up on them and fire away with your Rocket Launcher. The orange ones have Rocket Launchers, so watch out. Staff Cyborg- Still another Cyborg. They try to corner you and whack you with their staff. Just blast them with a few shots from your Assault Rifle. Sludge Beast- Watch out for these guys in the sewers. Blast them with a few Grenades to get rid of them.

The Bosses

Sent in by Code Hunter Long Hunter: In his arena, jump into the moat and get some Tek Arrows, then face him. Use Tek Arrows on his trucks and keep your back against the wall. Stay out from the front of the trucks, cuz they'll either ram you or blast you with missiles. When you destroy the trucks, use your Shotgun or Mini Gun against the Long Hunter. Giant Mantis: He throws green glop at you while he breaks down the walls. Duck into the doorway that he came out of to get some Tek Arrows. Keep circling the mantis while shooting at it with your Explosive Shells. When he turns green, he starts breaking down walls. When he flashes purple, he gets really fast. When he flashes red he's just plain mean! T-Rex: Good thing this is a big arena, cuz you need all the room you can get. When he leans forward to shoot his eye laser, Sidestep and blast him a few times with your Grenade Launcher or Explosive Shells. The bays along the wall contain Power-Ups to help you out. Stay out of his search laser! Campaiger: The last boss, the big cheese, the ringleader. Keep moving around the arena and pick up the Tek Arrows that you find here. He blasts into the sky, and comes back suddenly. When he comes back, back away and use the Chronoscepter. Sidestep his shots. If you run out of Chronoscepter ammo, use your Explosive Shells. It will take about 6 hits from the Chronoscepter to stop him.

Aiming tip

Sent in by Code Hunter If you're having a hard time aiming, turn on the Map and use the cursor as a guide. Take out all giant bugs with the Knife to save ammo. Shoot Deer and Boars and they'll drop Health Points. Use the Shotgun to get better results.

Save tip

Sent in by Code Hunter Kill all the enemies around the Save Point, then Save. Otherwise, they'll be waiting for you when you resume play.

Locations of all the keys and pieces of the Chronosceptor

Sent in by Code Hunter Here is a breakdown of the locations of all the keys and pieces of the Chronosceptor that you can find in Turok. Also, note that the keys have been labeled by where they go in your inventory, not in the order that you get them. Level 1 First Level 2 Key: Go straight from the very beginning of the game and you'll find this one, it's quite easy. Second Level 2 Key: Along the pathway to the left of the first key you'll see a vine-covered wall to your left (your map will show the location). Climb up and you've got the second level 2 key. Third Level 2 Key: Take the second route to the right of where you found the first key, and you'll eventually come to an island with two soldiers and the third key for level 2. First Level 3 Key: This key is located just south of the teleporter that takes you to the unchartable maze of green obelisks. Second Level 3 Key and the Chronosceptor Piece: Inside the unchartable maze of green obelisks you'll find the second level 3 key as well as the first piece of the Chronosceptor. Look carefully. Third Level 3 Key: After you fall into the dry well you'll come across the first level 3 key right before the teleporter. Level 2 First Level 4 Key: There is a hidden cave inside the pond to the left of the first village you encounter. This cave is unchartable, but if you keep going to the left and up you'll eventually find a cavern that leads to the first level 4 key. Second Level 4 Key: You can see this key across a chasm in the cliff face. To get to it you must go to the left and fall down right next to the treetop that is sticking up from over the side. Follow the cavern and you'll find the second level 4 key. First Level 5 Key: Take the path to the right of the level exit transporter and you'll find the first level 5 key. Second Chronosceptor Piece: If you take a hard left just past the temple with the three soldiers that drop from the sky (there are also two statues holding flames), you'll find a climbable wall. Follow the passage until you come to a cliff. Use your map to locate the two platforms and jump down. The Chronosceptor piece is on the second platform. Level 3 Third Level 4 Key: Take the transporter inside the temple at the far end of the second tier of houses. Jump to the ledge on the west side and then follow it to the key. Second Level 5 Key: This key is located at the end of the corridor found at the bottom of the large descending stairs that you activate with a switch on the upper platform to the left. The only way to the switch is to go up and around to the right. Third Level 5 Key: Beat the boss at the end of the level and you'll be rewarded with the third level 5 key. Third Chronosceptor Piece: Climb the vine wall in the northwest corner of the map as you take the platforms to the boss temple and you'll find the piece you seek. Level 4 First Level 6 Key: After you cross the first bridge head southwest. After a checkpoint, you'll come to a wall with a fireball dude on top. Kill him, then jump up to the platform to open the gate. At the next intersection take a right and it will lead you to the first level 6 key. Second Level 6 Key: After you cross the bridge at the beginning of the level, go to the southeast corner of the open area and you'll see a small ledge. Follow the path and you'll come to the second level 6 key. First Level 8 Key: This key is just to left as you enter the level, but you can only get to it by falling into the water and heading west to the underwater cavern that leads to a series of jumps. Follow the path and you'll find the key. Fourth Chronosceptor Piece: At the intersection where you took a right to get the first level 6 key take the left route. This will lead to a large temple, to the left of which is the fireball dude. Kill him and take the teleporter that faces due east (the other six just drop you in the lava). This path will lead to the Chronosceptor piece. Hint: If you're having trouble exiting the area and have an extra life, try avoiding the save point and heading straight for the Chronosceptor piece. After you get it, die, and you'll come back to life at the checkpoint outside the dungeon with your Chronosceptor piece in hand. Level 5 Fifth Chronosceptor Piece: Head down into the catacombs and take a left at the two doors. Take your first right, and then enter the room at the end of the hall. Cross the water, and then go into the drain on the north wall. Follow the path and you'll come to another hallway. To the left there will be another drain. This will lead you to the Chronosceptor piece. Third Level 6 Key: Take the same route you would take to get to the Chronosceptor piece, but don't go into the drain in the hallway. Instead go down the hallway, solve the catacomb switch junction, go through the cavern, then you'll find the key on top of the structure in the center of the pool. Second Level 8 Key: Head down into the catacombs and then enter either of the two doors in the first room you enter. Kill the fireball demon, then head up the stairs. Follow the path (even through the swinging hooks) until you get to the key room with a fireball demon. Kill the demon and he'll give you access to the key. Third Level 8 Key: Head down into the catacombs and enter either of the two doors in the first room you enter. Jump into the water behind where the fireball demon is, or was, and head down. At the bottom of the pool is a tunnel that leads to a transporter that will take you to a boss. Beat the Mantis and the key is yours. Level 6 Third Level 7 Key: First, you must find the big tree and travel up into the treetops. Once you reach the first checkpoint, the path splits three ways for the first time. Take the path to the east and it will bring you to the third level 7 key. Second Level 7 Key: Again, you must find the big tree and travel up into the treetops. Once you reach the first checkpoint the path splits three ways for the first time. Take the path to the west and follow it to a save point and a transporter. Take the transporter and go through the villages and then through the gate. Continue on down the path until you enter a cave with a save point. As you exit the cave, you'll see a small patch of grass to the left (or south). Use the platform to get to the southern cave and then follow the path. Now, you'll need to jump off the platform with the rocket to get down to the second level 7 key. First Level 7 Key: From the point where you jumped off onto the small grass platform to go to the south (and the second level 7 key) cave, head across the footbridge and through the village to the transporter. Follow the path and it will lead you to the first level 7 key. Sixth Chronosceptor Piece: Take the eastern path from where you got the first level 7 key, and it will lead you to the exit transporter. To the left of the exit transporter there is a small ridge on the side of the cliff. Drop down and then jump over to the platform to claim your prize. Level 7 Seventh Chronosceptor Piece: Work your way through the level by solving the various switch puzzles until you reach the area with lava pits and dinosaur bones. If you head to the northwest corner of this area you should be able to see a couple of brown tunnels on your map screen. Fall down to this area and then head down the tunnel and over the bridge. Go through the maze and you'll come to a lava swamp. Before you leave this area you'll need to do two things. First, head east and you'll encounter moving platforms that lead upward, but don't go up them yet. Just around the corner and to the left there is a small area with an entrance to a different, smaller pool of lava. Jump into the lava and you'll find a hidden passage near the bottom. Swim through the passage and you'll find land on the other side. This path will lead you to the seventh Chronosceptor piece. Now take the moving platforms to get to the next area. Fourth Level 8 Key: From the moving platforms, you must blast your way through some tight spots and make some difficult jumps. You must kill everyone along this path, otherwise the platforms that you need to make the jumps won't appear. At the end you'll find the fourth level 8 key. Take the transporter to the left and you're on your way. Fifth Level 8 Key: After the transporter, just keep following the path. Just past the next checkpoint you'll find a switch along the wall on the right side (or south). Activate it, and head back west. Along the north wall, there will be an opening behind a platform (it is shown as a large pink square on your map). Follow the passage and it will lead you to the fifth level 8 key. Level 8 Eighth Chronosceptor Piece: This one's easy. It's in the same room as the save point right after you defeat the T-Rex. That is, if you can beat the T-Rex.Fifth Level 8 Key: After the transporter, just keep following the path. Just past the next checkpoint you'll find a switch along the wall on the right side (or south). Activate it, and head back west. Along the north wall, there will be an opening behind a platform (it is shown as a large pink square on your map). Follow the passage and it will lead you to the fifth level 8 key. The Chronoseptor piece is located inside the green circle surrounded by obelisks. This passage leads to the second level 5 key This lava pool may look dangerous, but it's not. Hop in and you'll find a secret passage. Don't even attempt to climb these moving platforms until you have full health and the Chronosceptor piece. Push the button... ... and this passage will open to the final level 8 key.

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