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Revolution X

Typed out by Steve Begin U/SNS-AXRE-USA Based on the #1 arcade smash Featuring (Aerosmith logo) REVOLUTION - X Music is the weapon Instruction booklet (picture of the ESRB Teen Ages 13+ logo) Midway / ACCLAIM Entertainment, Inc. Super Nintendo Entertainment System INSIDE COVER ------------ Warning: Please read the enclosed consumer information and precautions booklet carefully before using your Nintendo(R) hardware system or game pak. This product has been rated by the Entertainment Software Rating Board. For information about the ESRB rating, or to comment about the appropriateness of the rating, please contact the ESRB at 1-800-771-3772. Licensed by Nintendo Nintendo, Super Nintendo Entertainment System and the official seals are registered trademarks of Nintendo of America Inc. (C) 1991 Nintendo of America Inc. (picture of the Official Nintendo Seal of Quality) This official seal is your assurance that Nintendo has approved the quality of this product. Always look for this seal when buying games and accessories to ensure complete compatibility. All Nintendo products are licensed by sale for use only with other authorized products bearing the official Nintendo seal of quality. PAGE 2 ------ TABLE OF CONTENTS Loading....................................5 Options....................................6 Game Features..............................7 Controls...................................8 Game Screen................................9 Pickups...................................11 Levels....................................14 PAGE 3 ------ SO HERE'S THE SCOOP... Something devastating is about to happen: the world is about to be unified under one oppressive governing body - The New Order Nation - a corrupt alliance of government and big business, set on crushing today's youth and destroying anything that's at all fun. It's a gruesome regime, held under the iron rule of Headmistress Helga, a vicious vamp whose obvious attractions are truly fatal, and enforced by battalions of evil, leather-clad troops. As the story unfolds, you learn that America's premier rock band, Aerosmith, have been abducted from the hottest club in Los Angeles, Club X, by NON forces, and that this is just the beginning. Their message is clear: the party's over. It's now up to you. You're the only one who can stop the destruction; and music is your weapon. PAGE 4 ------ Surrounded be enemy helicopters and armored personnel carriers brimming with psychotic New Order storm troopers wielding some rally wicked weaponry, it's gonna take a lot of shooting to fight your way out of this one. Take aim with your sonic assault weapon - the auto-load multi-CD launcher - and blast the @#!* out of these treacherous tyrants to restore life as we know it. It's a roller-coaster ride through some extremely tough scenarios as you uncover what's really going on at the Evergreen Chemical Company in the heart of the Amazon Jungle, battle to stop the bus that's taking people to Brainwash Central to reorient them for the new society, and conquer Kemmitech where they're making mind-altering drugs. All must be destroyed while you search for Aerosmith and help to set them free for a celebratory concert at London's Wembley Stadium. There are hidden obstacles at every turn. Skeletons in every closet. Whatever you do, don't give up. PAGE 5 ------ GET READY TO ROCK! Loading 1. Make sure the power switch is OFF. 2. Insert the Revolution X(TM) Game Pak as described in your SUPER NINTENDO ENTERTAINMENT SYSTEM(r) instruction manual. If you wish to play a two player game, make sure both controllers are inserted at this time. 3. Turn the power switch ON. When the Revolution X(TM) title screen appears, you'll have two choices: Start Game or Options. (picture of the Super NES) To begin game play before or after setting options, highlight Start Game and press the START BUTTON. (picture of the SUPER NES Control Pad) PAGE 6 ------ OPTIONS Revolution X(TM) has a bunch of cool options which allow you to set your game just the way you want it. Press up or down to highlight an option, and left or right to toggle through the settings. When you're happy with the settings you've chosen, press the START BUTTON to return to the main menu and begin play. Difficulty Choose between Outrageous, Super Cool and Impossible skill levels. Cursor Speed Set how fast your cursor moves across the screen, from 1 [slow] to 3 [fast]. PAGE 7 ------ Music If you really want to, we've built in the option to play without listening to any music. But, quite frankly, it's Aerosmith, so why would you? Test Sound FX Preview the cries of pain, the explosions, the crunching and the slamming sounds. It's all there for you to sample as you prepare for battle. Sound FX Choose to play with or without sound effects. Tune out the graphic audible horror as you blast your heroic path to the top. GAME FEATURES The objective is pretty simple: shoot everything in sight, free all captives and don't get wasted in the process. You score extra points for the amount of destruction you do, so shoot freely. PAGE 8 ------ CONTROLS (picture of the SUPER NES Control Pad) Fire CDs (top L & R Buttons) Aim Weapon / Choose Direction (+ Control Pad) Pause / Resume Game (Start Button) Fire Machine Gun (Y Button) Throughout the game blast every box in sight, as well as background objects to open them and reveal their contents. Fire again to collect what's inside. Shoot CDs at windows, doors and signs and you'll find innumerable hidden areas. PAGE 9 ------ (picture of a game screen with 3 direction buttons on screen) At various points in the game you'll be given the chance to change directions. Fire your weapon in the direction you want to go. GAME SCREEN (picture of a main game screen) Player One Score (top left of the screen) Player One Cds (under Player One Score) Player One Energy Meter (under Player One Cds) Player Two Score (top right of the screen) Player Two Cds (under Player Two Score) Player Two Energy Meter (under Player Two Cds) PAGE 10 ------- Energy Meter Your energy level appears as a bar in the top left (Player One) or top right (Player Two) of the screen. Not surprisingly, every time you get hit, your energy level drops. When it's completely empty, you'll lose your life. CD Counter It's impossible to have too many CDs. The counter at the top left (Player One) or top right (Player Two) of the screen tracks how many you've got left. Score Each player's current score appears above their CD counter. At the end of each level, a special screen gives you a break down of your score and any bonuses you've earned. PAGE 11 ------- PICKUPS There are a bunch of pickups in Revolution X(TM) to help you thrash the New Order. Pick them up by firing at them once they've been revealed. (picture of a red cd) Silver CDs: Worth 3 CDs. (picture of a gold cd) Gold CDs: Worth 10 CDs. (picture of a gun) Super Gun: Each Super Gun hit does the damage of five regular bullets. (picture of a multicolored cd) Laserdiscs: Cause more damage than a standard CD. (picture of a green vest) Shield: Protects you for 35 hits. PAGE 12 ------- (picture of a red bomb) Skull Bomb: The most awesome weapon in your arsenal. Wastes all enemies on screen and even totals New Order vehicles. (picture of a milkshake) Wheat Grass Shakes: Guaranteed to give you plenty of pep - down a couple of these and watch your energy meter rise. (picture of Aerosmith wings) Wings: To really rule at Revolution X(TM) and make a ton of bonus points in the process, you've got to earn your wings - all five of them. Wings are awarded when you find and free a member of Aerosmith. PAGE 13 ------- Continues When your Energy Meter is empty, your life is over. Depending on your difficulty setting, you will have either 15, 20 or 25 chances in which to free Aerosmith. If you wish to continue, press the START BUTTON. You will then start play from the point at which you lost your last life. Scoring At the end of each level you hack the New Order database to find out how much damage you've managed to inflict. The scoring screen gives you a tally of all your points and bonuses, as well as accuracy percentages. Points are awarded for wasting enemies, finding hidden objects, freeing captives and destroying things. And of course, the biggest bonuses are given for freeing Aerosmith - to rock again. PAGE 14 ------- LEVELS There's a huge amount to do before you can free the band and loosen the stranglehold of the New Order. Their tactics are treacherous. They have infiltrated every corner of the globe. They're running Teen Re-orientation camps in the Middle East. They're dosing natives with mind control drugs, then commandeering them as guards. They're armed to the teeth and their strength in numbers is terrifying. Worse still, they're under the thumb of Headmistress Helga - whose evil knows no bounds. It's up to you to keep the rebellion alive. It's a tough job, but someone's got to do it. And if you can beat these butt heads, you'll get an outrageous bonus. PAGE 15 ------- LOS ANGELES CLUB X It's almost show time at Club X. The band is getting ready to go on-stage. Security are waiting to open the doors. The excitement is building, when suddenly, out of nowhere, you hear the omnious whir of an assault helicopter. Tension rises. In no time at all they've taken over. The New Order, dedicated to stopping fun in all forms, has seized power. Watch out for the enemy transporter - it's tough to stop. Once you're inside the club, check out the bathroom - it's full of surprises. The lobby is swarming with NON droogs. Try to make your way into the bar and free the girls. Aerosmith are ready to rock, but the New Order are trying to cancel the show. You've got to fight back with everything you've got. The backstage scene is brutal. (picture of the bar scene in this level) PAGE 16 ------- HELICOPTER JOYRIDE The New Order have succeeded in capturing Aerosmith. Your task is to hijack a NON helicopter and take off in search of the band's car, with an enemy chopper in hot pursuit. Load up on pickups wherever you can - you'll need them to exterminate the troops that are following you. (picture of the helicopter scene in that level) Where you go from here is up to you... Once you've destroyed the chopper and found Aerosmith's car, you have to decide where to take the flight next. There are three different scenarios. You need to master all of them in order to help save the world from eternal misery. (picture of the car scene in this level) PAGE 17 ------- AMAZON JUNGLE Deep in the heart of the Amazon jungle, working under the cover of the Evergreen Chemical Company, the New Order are putting mind control chemicals in the world's food supply. They've already turned the once-peaceful natives into crazed killers. You've got to fight your way inside the factory, where you can expect an explosive reception. Explore your surroundings thoroughly and keep your eyes open for captives. And if you come across a gibbering, giant green skull - just keep shooting. (picture of the jungle scene in this level) (picture of the green gibberish skull scene in this level) PAGE 18 ------- MIDDLE EAST By now you'll have realized that the New Order Nation will go to any lengths to retain their tenuous grip on power - even if this means mass brain-washing the youth of today. Stop the Express Bus that ferries kids to Brainwash Central, the Teen Re-orientation camp where they turn them into senseless drones, willing to execute others on command. First, free as many captives as you can. Then blast the bus back to the stone age. En route, try to solve the riddle of the Sphinx. To speed up or slow down, shoot at the buttons on the top left and right of the screen. (picture of the bus scene in this level) PAGE 19 ------- PACIFIC RIM KemmiTech is yet another front for the NON. This warehouse facility, on an island out in the Pacific Rim, is where their mind-altering chemicals are manufactured and stored. It's crawling with ninjas and yellow jackets - so don't let up on the trigger. You need to find your way around the warehouse, keeping an eye out for hidden advantages. Once you've cleared the place, it's time to visit the executive suites. When you get there, you'll find that the head honcho is a really nasty piece of work. (picture of the warehouse scene in that level) (picture of the boss scene for this level) PAGE 20 ------- WEMBLEY STADIUM Finally! You've beaten them at their own game. Aerosmith is free. Now it's time to celebrate with a sold-out concert at London's Wembley Stadium. But not just yet... Your task is to shoot down the on-stage video monitors to get to Headmistress Helga, who's lurking behind them in the hopes of salvaging her miserable life and the New Order Nation. (picture of TVs scene in this level) Now it's time to go one-on-one and find out what she's really made of (and it isn't pretty). All your fighting skills will be needed for this last brutal battle. Dig deep. Rally one more time and the pay-off will be handsome - the party of a lifetime. PAGE 21 ------- Join Aero force One! (picture of the Aero-Force One logo) Reserve Exclusive Concert Tickets from the comfort of your own home. Explore the world with Aerosmith and fellow AF1 members through our Travel Packages. Hear the latest news and personal messages from Steven, Joe, Tom, Brad and Joey on our 24 hour Hotline. Get a New Member Pack that includes a personalized membership card, band biography / discography, color photo, and all sorts of surprises. Get a subscription to the info & photo packed Official AF1 Newsletter. Win rare and autographed items through our Exclusive AF1 Contests. Order high-quality Merchandise that you can't get anywhere else. Sen your name, address, phone #, birthdate and e-mail address with a check, money order or credit card info for $16,00 U.S. / $23.00 Foreign to: Aero Force One Dept. X P.O. Box 882494 San Francisco CA 94188 Or call us @ (415) 597-5500 INSIDE BACK COVER: Acclaim Entertainment, Inc. Limited Warranty (not written) BACK COVER ---------- Look for CUTTHROAT ISLAND (Acclaim Entertainment, Inc. logo) (Kids to adults Ages 6+ ESRB rating logo) (3 pictures of the game screen) Exclusive interactive sweepstakes! Win a real life treasure hunt! Contact the ESRB at 1-800-771-3772 for more information on game ratings. Marketed by Acclaim. Distributed by Acclaim Distribution, Inc., One Acclaim Plaza, Glen Cove, NY 11542-2777 Printed in USA

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