Typed out by Elendil022@aol.com
Developer - Titus
Publisher - Titus
Take control of a super cyborg called Biomech, Earth's secret weapon in the
battle against alien invasion. Adventure through four warped landscapes, from
the dark forest home of the resistance, through the stratosphere, to Plasma
Port, and then onto the alien's Battle Station. Penetrate the station's
defenses and make your way through the maze-like interior in order to destroy
the station and end the alien's occupation of Earth.
Title Screen/Options Page
From Realm's Title Screen you have the choice of starting the game right away,
or going to the Options Page to adjust the following settings:
1. Level of Difficulty:
*Easy, Normal (default Setting), or Hard.
2. Music and Sound Effects:
*On (default Setting) or Off.
3. Control Pad Configurations:
*Control Type A is the default setting, but can be changed.
The default Setting is A. If this is the Setting you are using, the controls
are as follows:
1. L & R Buttons:
*Holding down the L or R Buttons allows you to fire in any direction while
2. Start Button:
*Pauses & Unpauses the game.
3. Control Pad Down:
*Drops your cyborg into a crouching position. You can still fire normally while
4. Y Button:
*Fires currently selected Weapon.
5. B Button:
*The Jump Button. The longer the Jump Button is held, the higher your cyborg
6. X Button:
*Toggles between weapons if you have collected more than one.
The Game Screen
*Displays your cyborg's resistance to damage. Each time he is hit by an enemy
or bullet, he loses half a shield. If you cyborg is hit when he has no shields
remaining, he explodes and loses a Life.
*This icon shows the number of lives your cyborg has left.
*These icons display the weapons you have available for use. At the beginning
of the game, you have only the default weapon available. Once you have found a
second weapon, you will be able to choose between the two of pressing the X
Button. The currently selected weapon will be displayed with a larger icon.
Below the weapon icon, the amount of energy left for that weapon is shown. When
a weapon is shown. When a weapon runs out of energy it is replaced by the
default weapon. The default weapon has unlimited energy, but all other weapons
have limited ammunition. See the section on Energy Crystals to find out how to
recharge your weapons.
*Displays the amount of Points you have scored.
Extra weapons are scattered throughout each level, and are picked up by running
into them. If you have only one weapon, or your second is the default weapon, a
newly collected weapon becomes you already have two weapons, a newly collected
weapon becomes your second gun. If you already have two weapons, picking up a
new weapon replaces your current active weapon. Before collecting a new weapon
ensure the weapon you wish to replace is selected, or you risk losing a weapon
you wanted to keep. If you pick up a weapon identical to one you already have,
its energy will be added to the weapon already in your possession.
Large yellow crystals can be found on every level. These provide you with
Energy Recharges for your weapons, extra Shields, and sometimes, extra Lives.
Shooting a crystal will cause it to release orbs that contain the energy
recharges. The orbs will float upwards and must be collected before they float
off of the screen.
The amount of extra Shields and Lives that the crystals release depends on the
Level of difficulty; more Lives and Shields will be released when playing on the
Easy level, less on the Hard level.