Typed out by Jesse Smith
T*HQ, Inc SUPER NINTENDO
TOY HEADQUARTERS ENTERTAINMENT SYSTEM
Thank you for purchasing HOME ALONe for the new SUPER Nintendo
Entertainment System. We hope you enjoy the adventures of Kevin
McCallister as he tries to outwit Harry, Mary and their new Wet
Bandit recruits. The entire McCallister family fortune is at stake
in this wild treasure hunt filled with tricks, traps and piles of loot!
It seems Mary and Harry are out for revenge against the kid that
sent them to the slammer. Kevin has to dodge them and their wicked
Dais in an effort to secure his family's treasures. Race through
the McCallister mansion and grab everything that isn't nailed down
before the Wet Bandits beat you to it! But be careful — a nightmare
or two are waiting for you in the basement if you dare enter it.
Table of Contents
Home Alone Story 4
Controlling Kevin 5
The Play of the Game 6
The McCallister Home 7
Power Ups 8
Enemy Characters 9
Tricks, Traps & Puzzles 10
The Final Confrontation 11
FCC Regulations 13
Limited Warranty 14
The HOME ALONe Story
Harry and Mary, the bumbling "Wet Bandits," have paid their debt
to society and are now ready to get revenge on the youngster that
caused them their humiliating defeat — Kevin McCallister. They have
arranged for Kevin's family to be out of the house when they come
calling again, leaving him home alone for their rematch. This time,
the sneaky thieves have beefed up their gang with robbers and
crooks that are more than eager to help themselves to the
McCallister valuables. Only the resourceful Kevin stands between
the new Wet Bandit gang and his family's fortune!
Control Pad Functions:
Left and Right-- Makes Kevin run in those directions Up-- Opens the
following items when Kevin is in contact with them: doors, chests
of drawers, boxes, cabinets, etc. Use this to uncover hidden valuables.
It may be necessary to jump while pressing Up to locate hidden objects.
Down-- Makes Kevin duck down or set down if bouncing on a couch or bed.
A Button-- Use to make Kevin jump. Also use to move quickly past the text screens.
B Button-- To fire weapon.
Y Button-- To choose weapons.
Start Button-- To start game! To pause game. Also moves you
quickly past the text screens.
Player movement, Pause Player jump or shoot,
Menu select Menu cancel
The Play of the Game
Kevin's objective is to collect his family's valuables, thereby thwarting
the Wet Bandit Gang. To do so, he runs throughout the various rooms and
halls searching for the items. The gigantic house is divided into four
wings, each with two floors and its own set of treasures and traps.
THE STATUS ITEMS — Four illustrations are shown at the top of the screen.
From left to right they are:
Pizza: Displays the number of pizza slices that have been collected.
Every completed pizza gives Kevin an extra life.
Weapon: Displays the weapon Kevin is armed with and the number of
Items Needed (Vault): This is the minimum number of valuables that
Kevin must collect to complete the level. Once this number reaches
"0" the player may proceed to the basement section to secure the
valuables within the vault. This is indicated by a key appearing in
front of the locked basement door. If you collect more than the minimum
number of items, you will earn bonus points!
Items Collected (Backpack): Displays the number
of valuables Kevin is currently carrying. This
number flashes when it reaches the maximum level.
Kevin cannot add to this number until he
deposits the collected amount down a
laundry chute to a pile in the basement. Position
Kevin in front of the chute and press Up. Laundry
chutes are located in the hallways throughout the house.
OTHER INFORMATION - Located to the left of the
Status Items are the score, the number of lives,
and how many hits Kevin has taken. After taking
three hits worth of damage, one life is lost.
When all lives are lost, the game is over.
The McCallister Home
Each wing within Kevin's house has a different set of valuables.
Some items can be found in the open, but the majority have been
stashed inside desks, cabinets and other objects. Experiment by
opening all drawers and by jumping in front of and on top of
furniture, appliances and objects attached to or hanging on the walls.
Each time Kevin completes a level, he must face his nightmares
in the basement. As with the above levels, the monsters in the
basement are different for each encounter
The following items are found throughout the household and
offer special bonuses to the player:
Slice of Pizza: Collect eight pieces for an extra life.
Cookie: Regain one hit.
Pizza Box: Gain one extra life.
After-Shave: Temporary invulnerability to all enemies!
The following items are listed from weakest to strongest attack potential:
Water Pistol: Has unlimited shots and fires quickly.
Slingshot: 10 shots for each slingshot collected.
Baseball: One throw per ball. Makes Harry double over with one shot.
BB Rifle: 15 shots per rifle. It takes more shots to stop Harry,
but he'll be doubled over for a longer period of time. Special
Note: If a projectile bounces off a burglar, Kevin can recapture
it for his inventory. That means he won't lose that shot!
There are three basic burglars encountered throughout the game.
Each react differently to Kevin's presence:
The "Light-Fingered" Mobsters don't chase after Kevin but will run
off with any uncovered valuables (if Kevin doesn’t get it first).
They wear black suits.
Mary will chase after Kevin and make off with valuables. Harry will
only come after Kevin and ignore valuables.
And be on the lookout for some other particularly tricky goons that
have hooked up with this crew!
Experiment with the weapons to see how many shots are required to
vanquish each enemy.
Special Note: a useful strategy is to shoot until the crook doubles
over, then for a short time it will be safe to jump over him if
he's not too big to hurdle!
Tricks, Traps and Puzzles
A variety of booby traps have been set in every part of the
McCallister house. Kevin has the option to lure the criminals
into the devices, temporarily eliminating them from a particular
location. Some of the traps include:
Banana Peel- Knock it off the shelf and entice a crook toward
you so he slips and falls off the screen.
Falling Objects- These can be timed to fall on the unsuspecting
goons. Items include paint cans and irons.
Floor Obstacles- Toy cars and scattered thumbtacks make imposing
barriers for the bad guys.
Kevin cannot be hurt by the traps that he activates, but the Floor
Obstacles will harm him. Some traps have a puzzle-like quality to
them that require the player to solve.
Special Note: Use the enemy character's pattern of movement to
determine the best way to ensnare him.
The Final Confrontation
Once the house has been cleared of the marauding bandits, Kevin
must enter the basement for a final time. Waiting below will be
the last nightmare Kevin has to face! If Kevin is successful in
overcoming his worst fears, he will be reunited with his parents
Developed by Imagineering Inc. Glen Rock, NJ
Concept and Design
Alex P. DeMeo
Program and Design
Alex P. DeMeo
Mark Van Hecke
Home Alone Theme
Henry C. Will IV