Castlevania: Dracula X
Typed out by Kurt Kalata
[Note: The table of contents are GROSSLY incorrect. I'm just reproducing
them for accuracy.]
4...How to Play
5...Starting the Game
The setting: medieval Transylvania. Several hundred years have passed
since legendary hero Simon Belmont defeated the evil Count Dracula and sealed
him away for what was supposed to be eternity. The people have long
forgotten about the horror of the undead, thus allowing a few depraved
individuals to restore the Prince of Darkness to his former state; sleeping
in his coffin by day and preying upon hapless victims by night.
Dracula now plans to get revenge on his old enemy through his descendants
by locking Annet, the girlfriend of Belmont's great gradson, Richter, and her
sister, Maria, in his dark gloomy castle.
Once aware of this, Richter takes his ancestor's sacred whip, passed down
through the years from father to son, and sets out for Dracula's castle to
rescue Annet and Maria, and to seal away the evil Count for good.
(Cool anime pic of Dracula)
How to Play
Rescue Annet and Maria from Dracula's sinister castle, and entomb the
evil count so his undead minions walk among the mortals no more!
-Defeat attacking ghouls with the whip and special weapons to proceed
through the game.
-Items appear when you destroy a candle or defeat an opponent. Receiving
an item increases your power and enables the use of special weapons (see
item list, page 13)
-Stages are divided into several areas. The enemy boss waits in the last
area. When the boss is defeated, a mystic sphere appears. The stage is
cleared when you get the mystic sphere.
-Life decreases each time a player is damaged. If a player's life runs out,
or he falls into a bottomless pit, etc. the player loses a life.
-As long as you still have at least one player left, you can continue
playing frm the beginning of the area where you last lost a life. The
game ends when you run out of players. Even if the game ends, you can
opt to CONTINUE playing from the beginning of the stage in which you
Starting the Game
Insert the game pak into your SNES and turn the power switch on. The Title
screen and then the Demo screen will appear
Title Screen (Pic of title)
To select menu items, press the CONTROL PAD up/down, or use the SELECT button.
Puch the START button to advance to the next screen.
NEW GAME: Starts the game.
PASSWORD: Moves you to the Password Entry screen.
OPTION: Moves you to the Option screen.
You can change the button arrangement of your controller and the game
sound settings at the Option screen.
Press the Control Pad up/down to select an item, and left/right to change
CONTROL: Select from the three different types of controller button settings.
SOUND: Select stereo or monaural sound.
Push the START button to return to the Title screen.
Each time you clear a stage, or when the game ends, you can get a password
code. If you get the Password code by clearing a stage, you will begin at
the start of the next uncleared stage. If you get a code when the game
ends, you will resume play at the beginning of the stage in which you
Entering a Password
Select the password entry location with the Control Pad. Choose an item
with the L or R butons, and enter with either the A, B, X, or Y buttons.
After entering the password, press the START button to start the game.
If you want to quit the Password screen, press the SELECT button to return
to the Title screen.
This game is for one player only. Properly connect the controller to
controller port 1 of your SNES.
(based on CONTROL OPTION TYPE A)
Right/Left: Move player;
Up/Down: Climb and descend stairs
B button: Jump
Y button: Whip attack
Y button + Up: Item attack
X button: Item crash
START: Pause (press again to cancel)
(Picture of SNES controller)
Jump back: Push the B button twice in quick succession
Jump up stairs: B button + up/left or up/right
Jump off stairs: B button + Down
All button commands in this manual are written to correspong to the default
button arrangement of your controller (A type). The button arrangement
can be changed at the Option screen (See page 8.)
(3)Life Gauge for enemy boss
(4)Number of hearts
-When the heart number starts flashing on and off, you can use the
When the game is paused
(1)Number of players remainging
Items appears when candles are destroyed or opponents are defeated.
To use special weapon items, you need to have the appropriate number of
hearts. When you acquire a new special weapon items, you can substitute
it for the one you are presently using. Items are lost when you lose a life.
Increases the number of times a special weapon can be used
Annihilates all minor opponents on screen as soon as you get it.
You receive a mystic sphere when you defeat an enemy boss. Restores all
of the player's life.
Increases the number of lives remaining by one.
Restores some of the player's life. Food is hidden inside walls, etc.
Makes you invincible for a certain amount of time when taken.
Press Y + Up to use
Dagger (Heart consumption: 1)
Extremely quick, but doesn't have a great deal if destructive power.
Axe (Heart Consumption: 1)
Hard to handle, but has devastating power.
Boomerang (Heart Consumption: 1)
Easy to handle and highly effective as well.
Holy Water (Heart Consumption: 3)
Has a wide scope of application, but is not deadly.
Watch (Heart Consumption: 5)
Slows the movement of opponents on screen for a certain amount of time. It
is, however, ineffective for some opponents.
Key (Heart Consumption: 0)
Used to open locked doors, but can only be used once.
Press X button to use
When you accumulate a certain number of hearts (the heart number display in
the upper-right of the screen will start flashing on and off), you can use
your special weapon items to put your opponents to eternal rest.
Descendent of Simon Belmont and reowned vampire exterminator. Age 19 years.
Has a strong sense of justive and unwavering will.
Richter's girlfriend. Age 17 years. Was kidnapped by Dracula and is
imprisoned somewhere within his evil castle.
Younger sister of Annet. Was kidnapped along with Annet, and is imprisoned
somewhere within Dracula's castle.
Proprietor of the evil castle and origin of all wickedness in the world.
Believed to be about 800 years old. Cruel and heartless, he at the same
time possesses refinement and grace that would be expected only of nobility.
There are seven stages in all. There are also some hidden stages which you
can reach by secret branch routes.
Gate and Entrance to Evil Castle
Annet and Maria are held captive somewhere within the evil castle, and are
waiting to be rescued. The game ending varies according to which routes
to use to clear the stages.
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