Typed out by Jesse Smith
INSTRUCTION MANUAL NES-LJ-USA
HUNT FOR THE GOLDEN WARSHIP
The Solar Jetman Story_______________4
Controlling the Action _____________ 5
How to Play_________________________ 6
Weaponry & Equipment_______________ 10
Scoreboard ________________________ 11
Aliens ____________________________ 12
Password __________________________ 13
THE SOLAR JETMAN STORY
The Golden Warpship was once the most powerful spacecraft in Solar
Jetman's galactic fleet. But that was before alien space pirates
shipnapped the vessel on its last mission. The Warpship now lies
disassembled and hidden throughout the galaxy, with Solar Jetman
the only remaining hope for its recovery.
This will be no easy task for our interplanetary hero. Solar
Jetman must search through twelve menacing alien worlds in his quest
to rebuild the Golden Warpship. Each one filled with savage alien
armies, black holes, extreme gravitational forces, warp zones and
deadly booby traps. Once Solar Jetman has reconstructed the Warpship,
he can forge ahead to meet the final challenge awaiting him.
CONTROLLING THE ACTION
Left= Rotate counterclockwise
Right= Rotate clockwise
Up= Shields off
Down= Shields on
Button A: Press to fire.
Button B: Press to thrust.
Select Button: Used in conjunction with buttons A or B to provide
a more powerful option.
In the pause mode, press to select map if mapping device has been acquired.
Select + Button A: Unleash optional weaponry.
Select + Button B: Utilize power thrust when equipped with boosters.
Start Button: Press when you are ready to play or pause game during play.
HOW TO PLAY
After landing on the alien planet, Solar Jetman emerges from the
Mothership in his Jetpod ready for exploration. The Jetpod is
sensitive to each planet’s gravitational forces, so maneuvering may be tricky.
Each Jetpod is equipped with a limited amount of fuel. If it
looks like you're running low, you may need to return to the Mothership
to refuel. Most planets have fuel drums scattered about their surface
which can be retrieved by shooting. The Mothership itself must be
completely refueled before you can enter the black warp hole and
collect a piece of the Golden Warpship.
The Jetpod can fire its infinite supply of bullets in the direction
in which it is pointing. More powerful weaponry can be purchased
when enough points are earned.
Optional weaponry and equipment are automatically re-energized
each time the jetpod returns to the Mothership. However, you will
lose them if the Jetpod is destroyed.
If the Jetpod is destroyed, Solar Jetman will still fight to
the finish on his own — even in his more vulnerable state. You'll
receive a free Jetpod if you can make it back to the Mothership in one piece.
Alien goods are scattered throughout each planet. Your tractor beam
will automatically activate when close enough to the booty. But
beware. You must deactivate your shields to employ the tractor beam
and your thrusting power is reduced when towing the object.
Once you have a hold of an alien object, you can bring it up
to the Mothership for analysis. Some objects are very valuable. Some
are very well guarded. With sufficient exploring, you may discover
an easier method of transporting booty to the Mothership.
Until you have collected all essential items on a planet,
you will not be given the option to blast off when re entering the
Mothership If all items have been collected, blast off is automatic
upon Mothership reentry
After capturing the missing piece of the Golden Warpship and reloading
the Mothership with enough fuel, you will be offered the choice of
remaining on the present planet or continuing your journey onto
the next world.
May luck be with you on your quest for the Golden Warpship.
You never know what surprises may be lurking ahead...
WEAPONRY & EQUIPMENT
After accumulating enough points, you may purchase additional
weaponry and equipment from the Interstellar Marketing Co. Trading Post.
You will find some aliens more vulnerable to certain
weapons than others.
Fuel Level Indicator
Weapon Level Indicator Points Accumulated
# A few of the aliens and obstacles awaiting Solar Jetman:
Limpet Cannon Firing robots fixed to rocks.
Mega-Gravity Planets Too strong to resist.
Saucer Forcers Lethal aliens fight until they die.
Double-Barrelled Piston Pumpers Twice as baddies.
Pre-programmed for destruction.
Crystal Snappers The jar of doom awaits you.
The password system allows you to pick up a game at the level you left off.
The password is a 12 digit alphabet code given at the start of each level and upon
1. Select password option during game attract sequence, using the select button.
2. Press START button.
3. Enter password using LEFT/RIGHT on keypad cross control to control
digit being changed.
Change letter using UP/DOWN on keypad cross control.
UP= Reverse scrolling alphabet
DOWN= Forward scrolling alphabet
4. To start using password, press button A or B. To default to
Planet 1, press START button. Legal passwords are accepted when
START button is pressed.