The Simpsons: Bart vs. the Space Mutants
Typed out by VmprHntrD
This is the manual to the NES game.....
The Simpsons: Bart vs. the Space Mutants (from Akklaim)
[A WORD FROM BART SIMPSON]
Hello, fellow humans! Pretty cool, huh?
Simpson here, with Anyway, your truly is the only one
a very important who can see 'em 'cause of my X-Ray
secret: SPACE glasses-so it's up to me to stop 'em!
MUTANTS ARE IN- I've gotta spraypaint things, get
VADING SPRING- radical on my skateboard, use my
FIELD! trusty slingshot and in general,
behave like a nuisance, man.
That's right, man! A
buncha slimy, Plus, with evil dudes like Nelson the
horrible, totally gross bully and Sideshow Bob getting in my
and putrid monsters way, it's s good thing I've got the
are taking over the rest of the SImpson to help me out!
bodies of the people
who live here and So if you're a decent person, a
they wanna build a patriot and somebody who cares
weapon that's about this sorry planet, you'll do the
gonna take over the right thing. Save the Earth!
entire planet! PLAY THIS GAME!
1. Make sure the power switch is OFF.
2. Insert THE SIMPSONS: BART VS. THE SPACE MUTANTS cartridge as described in
your NINTENDO ENTERTAINMENT SYSTEM(R) manual.
3. Turn the power switch ON.
TO START: Press START to begin the game. The A BUTTON will move you quickly
through theintroductory screens.
The following illustration shows you ARROWS RIGHT, LEFT, UP, or DOWN.
how to move Bart and control his
actions throughout the game. TO JUMP - Press the A BUTTON.
TO MOVE - Press the CONTROL PAD TO JUMP HIGHER - Keep holding
down the A BUTTON.
FORA SUPER LONG JUMP -
Press both the A BUTTON and
B BUTTON at the same time.
(Make sure you press the A [Mini picture of the NES Control Pad
BUTTON just before you press the with all the buttons pointed out.]
B BUTTON, especially when
holding a weapon. Otherwise
you'll waste a shot.)
TO WALK FASTER - Hold down the A down the DOWN ARROW and
BUTTON while moving. press SELECT.
TO SHOOT WEAPONS OR TO USE AN INVENTORY ITEM -
SPRAYPAINT - Press the B BUTTON. Press START.
TO SCROLL THROUGH THE INVEN- TO PAUSE - Select "Pause" in the
TORY AND SELECT AN ITEM - inventory and press START.
TO CONTINUE - Press START a second
TO SCROOL THROUGH THE INVEN- time after selecting "Pause."
TORY IN REVERSE ORDER - Hold
[THE STATUS SCREEN]_______________________________________________
The Status Screen gives
you the information
you need to complete
NUMBER OF HITS WEAPON METER
LEFT IN CURRENT LIFE (HOW MUCH
/ / AMMO IS LEFT)
/ ___________________________________ /
O O O O [ X - RAY SPECS | 
/ \___/ [-------------------------| O--O/|| 
/ [ 400]    |_______| 
/ M _ _ _ _ _ SCORE LIVES TIME GOALS______
| / / \ \_ GOALS REMAINING
SIMPSONS FAMILY MEMBER SCORE LIVES TIME LEFT TO TO BE COLLETED
NAME GOES HERE AS ALIEN COMPLETE LEVEL ON EACH LEVEL
PROOFS ARE COLLECTED
[GETTING THE FAMILY TO HELP]_______________________________________
If he tried hard enough, Bart could course. Bu it'd sure be easier if
probably save the world alone, of Homer, Marge, Lisa, and Maggie
could help him. The problem is, Important note:
Bart doesn't exactly have the best Don't let Bart jump on the head of
reputation for telling th truth, so someone who isn't taken over by
he first has to convince his family a Mutant! To Learn who is and isn't
he's not making this story up. a Mutant, use the X-Ray specs
(described in the next section).
How does he do it? By jumping on
the head of the people whose
bodies have been taken over by
Mutants. This forces the Mutants
out of the bodies they've been
controlling. They then leave
behind proof of their existance
that Bart must pick up before it
disappears. Each time he gets
one, a letter in the name of one of
the Simpsons appears under their
picture in the Status Screen. When
their name is completely spelled
out, that family member helps Bart
battle the arch-enemy waiting for
him at the end of the level.
Make sure the X-Ray specs have been sleceted from the inventory. Then press
START and Bart will look through the glasses and be able to tell which people
have been taken over by the Mutants. Be careful: if he hops on the head of
someone who hasn't been taken over, he'll be penalized one hit (see "Lives" on
These are the ingredients the To save the Earth,
Mutants need to build their Bart must collect,
Ultimate Weapons, which they'll use destroy, hide, change,
to conquer the world. and otherwise ruin these
objects so the aliens
can't gather them
up. He must
collect the LEVEL 1:
amount of items THE STREETS
shown on the OF SPRINGFIELD
fight off and PURPLE-COLORED OBJECTS
avoid a bunch of Purple objects are the first ingredients
enemies along the Mutants need for their Ultimate
the way and Weapon. Be on the lookout for any-
then do battle thing colored purple. Bart will be able
with some evil to use spraypaint in this level, but he
familiar foes at won't be able to spray everything. Try
the end of to be creative and figure out other
each level. ways he
If Bart manages to rid of
complete an entire the
level, the Mutants purple
modify their ma- objects.
chine so it can use
LEVEL 2: LEVEL 3:
THE SPRINGFIELD KRUSTYLAND
SHOPPING MALL AMUSEMENT
Hats are the BALLOONS
Mutants' second Balloons are the next
choice for building their ingredient the Mutants
weapon. Collect as many as you will be after. Bart can find them at
can, but if you come across the Krustyland Amusement Park.
people who are wearing hats, Bart He can grab the balloons or shoot
must first knock the hat of their them with his slingshot (which is
head before he can collect it. easier), but first he's for the find his
Bart can also play games of skill
and chance at Krustyland. Here's
how: Push UP on the CONTROL PAD
when he's standing in front of a
game. Then you'll see instructions
on what to do next. If he
has to shoot or throw, press the B LEVEL 4: SPRINGFIELD MUSEUM OF
BUTTON (at the shooting gallery use NATURAL HISTORY
the CONTROL PAD to aim). If he has
to place a bet, use the RIGHT or EXIT SIGNS
LEFT ARROWS to move the coin, The next ingredient is exiy signs,
and press the B BUTTON to start the which the Mutants have snuck into
wheel spinning. Remember to have the museum-after hours-to steal.
enough coins to play, and also Bart can touch these signs to
remember that Bart might some-
times have to jump to hit a target.
collect them, but some of them LEVEL 5: SPRINGFIELD NUCLEAR
are pretty high up. If he can't POWER PLANT
reach them, use the dart guns,
which you can pick up along the POWER RODS
way. Watch out for laser alarms Nuclear power rods are the final
and just about everything else ingredient the Mutants can use to
here-some things take on life of build their machine. Bart must make
their own past closing time. his way around the Power Plant
where Homer works, collecting all
the rods he can find. Then he has to
hightail it to the basement and put
them back in the reactor. The
maximum amount of rods he can
carry at one time is 4 and they're
displayed on the Status Screen.
where the Simpsons faces were. right in front of it. Press the B
The reason the faces aren't shown BUTTON and the elevator will arrive
there anymore is because they're at his floor and the door will open.
all at the plant helping Bart! (See Push UP on the CONTROL PAD and
the "Family" and "Friends" sections he'll enter. Press LEFT or RIGHT on
on pages 18 - 20 to find out what the CONTROL PAD to pick the
they can do for him.) destination floor, and then press
the B BUTTON again. When he gets
THE ELEVATOR AND STAIRS to that floor, push DOWN on the
CONTROL PAD to exit.
Bart can't move around the plant
unless he uses the elevators or the Note: Some elevators stop at all
stairs. To move Bart into the floors, some are express.
elevator, he has to be standing
BART ENTERING A STAIRWAY
If you want Bart to use the stairs,
push UP on the CONTROL PAD and
he'll go in the door. When he's in,
hold down the B BUTTON while
pressing UP or DOWN on the
CONTROL PAD to pick the destina-
tion floor. Release the B BUTTON
and push DOWN on the CONTROL
PAD to exit the stairway. Bart can
only travel to one floor at a time.
Bart is only allowed to shoot at your eyes peeled. Bart can only use
goals and anything else thats firing these weapons in the level he finds
or throwing something at him. The them in, and pressing the B BUTTON
way to get weapons is to pick fires them.
them up as you go along, so keep
After Bart's collected a weapon, he Bart can pick up and carry as
carries it with him at all times until many weapons as he can find. But
the ammo's used up. Then he loses each time he uses one, his ammo
that weapon and has to find a new supply goes doen (paint, darts,
one to do more damage with. slingshot rocks). The Status Screen
shows how much ammo he has
SPRAYPAINT - You can find these
cans on the streets of Springfield.
Bart will need them to change the
color of some of the purple
objects, so don't waste paint!
SLINGSHOT - There are pleanty of
these around the Krustyland
Amusement Park. You get 12 shots
with each one.
DART GUN - Find these on display
at the Natural History Museum.
Each one's got 12 shots.
[OTHER USEFUL ITEMS]________________________________________________
Bart starts out the game with 10 Springfield stores. If he's standing by
coins, but he'll need a lot more. a store entrance, push UP on the
Coins are necessary to buy things CONTROL PAD, and he'll go right in.
and play games; and for every 15 The owner will ask him what he
he collects, he gets an extra life. wants. Push LEFT or RIGHT on the
When he gets that extra life CONTROL PAD to choose an item.
through, 10 coins are subtracted Then press either A or B BUTTON
from inventory. for each one you want to buy. The
item will go into inventory. To get
There are other useful objects that
will come in handy in the heat of
the battle. Try to figure out what
they are and how and where to
use them. One thing to keep in
mind though: you usually can't use
something unless you've bought it.
HOT TO BUY
Bart can buy in most of the
Bart out of the store, push DOWN
on the CONTROL PAD.
Remember, these items cost
money, so make sure Bart has
enough coins. And here's a little tip
about the rockets: if you want Bart
to fire one, hurry up and make him
light it. Those sparklers don't last
Bart gets a total of 3 lives. For each Bart gets extra lives (sometimes
life he uses, Bart can sustain two one, sometime more than one)
hits. The second time Bart is hit, he when he finds the Krusty faces,
loses that life. and one extra life for every 15
coins he collects. Each of those
The only times Bart can lose one full lives consists of two hits.
life immediately is when he falls into
a pit, wet cemennt, quicksand, etc.
Remember, the other Simpsons will only help Bart in Levels 1-4 if he can get
enough alien proofs to make them believe him. If he makes it to Level 5, the
Power Plant, the whole family will be there to help him.
Bart's loving mom will be at the mall if he needs her, and at the Power Plant
to ease his burden.
Bart's brainy sister can help out at Krustyland, and the two can make a
winning combination at the Power Plant.
Bart's baby sister who is too young to talk, but not too young to help.
Bart's dad will watch out for him at the museum, and at the plant, too, but
only if Bart finds him some boxes of donuts.
KRUSTY THE CLOWN - TV show host JEBEDIAH SPRINGFIELD - The beloved
and Bart's comedy hero. Look for founder of Springfield who can give
him to get extra lives. Bart the power of invincibility.
The chief Mutants have sent these the Mutants wipe Bart out.
soldiers to carry out their plan:
This next bunch is totally evil;
ZEBLOID - These hairy aliens hop up Bart's fought them all before.
and down and back and forth. Now they want revenge-even if
it means selling out the Earth to
GLONDIP - They mostly crawl the Mutants!
around the ground, but some of
them hop up and down. NELSON - Springfield Elementary's
biggest bully. His weapons of choice
KILLER KLOWN - They can be found are water balloons at 20 paces.
all around Krustyland, trying to help
MS. BOTZ - The notorious Babysitter are as big as ever.
Bandit, a fugitive on the loose, and
one of America's Most Armed and DR. MARVIN MONROE - Local
Dangerous. She stashes what she family counselor, radio call-in show
steals in suitcases and maybe Bart host, quack. He likes using shock
can use that against her. therapy, but lately he's gone soft
in the head.
SIDESHOW BOB - Once
he was Krusty the ADIL - Albanian superspy, explo-
Clown's faithful friend, sives expert and former foreign
then he became a exchange student.
traitor. Now he's
out on parole, JIMBO - The absolute worst kid in
and his feet school, a skateboard freak and
the only teenager in fifth grade.
You can earn points for defeating enemies and accomplishing certain tasks.
Here's what they're worth:
END-OF-LEVEL ENEMIES ................................................... 1,000
MAJOR ENEMIES WITHIN LEVEL ............................................... 500
REMOVING ALIEN FROM HUMAN ................................................ 200
KRUSTY THE CLOWN FACE (EXTRA LIVES) ...................................... 100
PROOF .................................................................... 100
GOAL ..................................................................... 100
JEBEDIAH HEAD (INVINCIBILITY) ............................................. 50
COIN ...................................................................... 50
COMPLETE LEVEL .................................. Time remaining on clock X 10
* Always check the clock and keep * At the mall, Bart can't jump on a
track of the time. lollipop if its stick is pointed
* Try jumping on things, around things, straight up or down.
and on top of things. You never know * Collect plenty of Krusty faces,
what will turn up. weapons, and coins.
* In Springfield, try to discover what * There are warp zones, so try to
ledges Bart can stand on. discover them. Keep in mind that
* There are lots of ways to get rid of Bart can only warp to another place
purple-colored objects. Be creative in the same level.