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Kid Icarus

Typed out by Brandon Marks {} = Braces like these indicate a comment ---------------------------------------------------------- page 1 Look for this seal on all software and accessories for your Nintendo Entertainment System. It represents Nintendo's commitment to bringing you only the highest quality products. Items not carrying this seal have not been approved by Nintendo, and are not guaranteed to meet our standards of excellence in workmanship, reliability and most of all, entertainment value. --------------------------------------------------------------- page 2 Thank you for selecting the Nintendo Entertainment System(r) KID ICARUS(tm) Pak Please read this instruction booklet to ensure proper handling of your new game, and then save the booklet for future reference. Table of Contents The Tale of Kid Icarus ...............................................3 How to Start Playing Kid Icarus ......................................9 Basic Wisdom ........................................................11 A Guide to Angel Land ...............................................16 Items that Will Make Pit a Strong Angel .............................21 Introducing the Inhabitants of Angel Land ...........................31 Questions and Answers ...............................................43 (c) 1987 Nintendo of America Inc. ------------------------------------------------------------ page 3 The Tale of Kid Icarus Let us go back to the distant past to an age when the Gods and Man lived together in harmony. There was once a kingdom called "Angel Land." This kingdom was ruled by two beautiful goddesses, Palutena who administered light and Medusa who ruled darkness. Palutena lived in the Palace in the Sky and administered light so that man -------------------------------------------------------------- page 4 could live in happiness. And bathed in this light man grew food and lived in peace. However, Medusa the goddess of darkness was different. Medusa hated mankind. She took great pleasure in drying up the crops that man took great pains to grow and in turning people into stone statues. In her anger Palutena changed Medusa into an ugly monster and banished her to the deep, dark Underworld. For being changed into this ugly monster and forced to live in the ------------------------------------------------------------ page 5 Underworld, Medusa promised to take over the Palace in the Sky where Palutena lived. So great was Medusa's anger that she joined forces with the monsters and evil spirits of the Underworld and Medusa's army soon began to surpass Palutena's amry in strength. Soon a war between Palutena and Medusa began. Medusa led a surprise attack on Palutena's army which could barely fend off the attack. Palutena's army suffered major losses ------------------------------------------------------------- page 6 and was heavily defeated in the final battle. What's more, Medusa's army took the Three Sacred Treasures - the Mirror Shield, the Arrow of Light, and the Wings of Pegasus - away from them. Almost all of the warriors in Palutena's army were turned into stone statues and Palutena herself was imprisoned deep in the Palace in the Sky. The peaceful realm of Angel Land came to be inhabited by foul and terrible monsters and was turned into a land of darkness ruled by -------------------------------------------------------------- page 7 the wicked Medusa. Locked in the depths of the Palace in the Sky, Palutena's strength was drained to its last. As a last resort, she sought the help of the angel youth Pit who was being held prisoner locked in a deep dungeon in the Underworld. Pit was a valiant warrior who used to be in charge of Palutena's personal bodyguards. Armed with a boy and arrow brought to him through Palutena's magical strength, Pit attempted an escape --------------------------------------------------------------- page 8 from the Underworld. The guard at this time was low in number as Medusa's army had advanced to the Palace in the Sky. Pit succeeded in his escape and set out on his long adventure to rescue Palutena. Yet to defeat Medusa he had to get the Three Sacred Treasures. Will Pit be able to restore Palutena's light and return it to Angel Land? Only you can answer that question. ------------------------------------------------------------- page 9 How to Start Playing Kid Icarus 1. Title 2. Start or Continue Use the Select button to choose either START or CONTINUE. You can enter either mode with the START button. If you choose START, the game begins. If you choose CONTINUE, the Password screen appears. 3. Password Screen Use the control pad to move the cursor and select letters and numbers. Press button A to register the letters or numbers. ---------------------------------------------------------------- page 10 You can move the register position back by pressing button B. When you finish the password, push the START button and the game will begin. If you make a mistake in selecting the password, when you press the START button, the warning "ERROR! TRY AGAIN" will appear below the password. 4. When the Game is Over "GAME OVER" will appear. The password will appear. At this point, if you press the START button, you can continue your last game. If you use the password when you start a new game, you can continue your old game using the password. The game pak saves these items from the last checkpoint you passed: strength (number of meter sections) possessions number of hearts points -------------------------------------------------------------- page 11 Basic Wisdom Get the Three Sacred Treasures to defeat Medusa! "My mission is to find the Three Sacred Treasures and to defeat Medusa. Now let's find the items, and set out for the Palace in the Sky." ---------------------------------------------------------------- page 12 Skillfully control Pit! Take a carefull look at the chart below. In stage 4, you can make Pit fly upwards by press the top of the control pad. He flies down again when you press the bottom of the control pad. Pit can attack when you press the B button and he raises his shield to defend himself when you release the button. [1] Aims arrows upwards. (climbs ladders) DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD [2] Moves Pit left and right. D DDDD D [3] Makes Pit squat and jump down from D DDD 1 DDD Slct Strt DDDD DDDD D ladders. D DDD2 3 DDD **** **** DD D DD D D [4] Select weapons. D DDDD 4 5 DDDD DDDD D [5] Switches to menu display (pause). D 6 7 D [6] Attacks the enemy. DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD [7] Makes Pit Jump. ----------------------------------------------------------- page 13 fl How to read the display Keep an eye on the display during the game! Pit needs hearts to buy items. The maximum number of hearts is 999. Strength is shown in meter sections which are divided into 7 steps. The number of meter sections increases up to 5. Fully understand what Pit's personal data means! If you press the START button during the game, the menu display appears. This display contains all of Pit's personal data and possessions. Get familiar with it. This may help Pit get out of a tight spot. ------------------------------------------------------------ page 14 Total Score Your score for the stage is added up each time Pit passes a checkpoint or fortress. If you get a high score, your name might get registered in the best 5 in the select display. Score Displays the score you get between checkpoints and becomes 0 when the game is over. Stage Display Displays the number of the stage. Each stage is divided into 4 areas. Fighting Power The level of damage Pit can inflict on the enemy with each hit is displayed by a number of arrows. The maximum fighting power is 5 arrows. Check sheet display This is displayed if Pit picks up the check sheet. Each grid shows a chamber. Pit's present position is displayed if he has the flaming torch, and the chambers that he's passed through are diplayed if he has the pencil. ------------------------------------------------------------- page 15 Weapons Displayed when Pit gets his hands on Fire (Flaming Arrows), Sacred Bow and Protective Crystals. Remember this! Items displayed in gray cannot be used. The Three Sacred Treasures You will find a sealed casket each time you defeat the Gatekeepers in stages 1 to 3. When you have all three caskets, the seal is broken and the Arrow of Light, the Mirror Shield and the Wings of Pegasus are displayed. Water of life (bottle) These items are displayed when Pit gets his Mallet 3 hands on each of them, and the number in Angel's wings the stock is also displayed. Credit card This is displayed when Pit gets his hand on the credit card. Flaming torch This is displayed when Pit buys a flaming torch. However, this flaming torch loses its magical powers once Pit leaves the fortress. Pencil This is displayed when Pit buys a pencil. However, this pencil loses its magical powers once Pit leaves the fortress. --------------------------------------------------------------- page 16 A Guide to Angel Land Angel Land is divided into four challenging stages. "I've got to defeat the Gatekeepers (ENEMY) of the Underworld, Overworld and Skyworld fortresses and then fight Medusa in the Palace in the Sky." --------------------------------------------------------------- page 17 Map of Angel Land Angel Land is divided into four worlds. Worlds 1, 2 and 3 each contrain three areas and a fortrerss. Each world is cleared when Pit defeats the Gatekeeper (ENEMY) of the fortress. Pit's strength increases with the score at each area. Underworld Fortress Overworld DDDDDDDDDDDDDDDDDDDDDDDDDD D D ) D ) D ) D {this map spans across two pages,} DDDDDDDDDDDDDDDDDDDDDDDDDD {this section of course is on the} D ^ D Checkpoint Checkpoint {left page } DDDDD Checkpoint Underworld D ^ D DDDDD Checkpoint D ^ D DDDDDStart ------------------------------------------------------------ page 18 The Palace in Stage 1 Underworld Skyworld the Sky Fortress DDDDDDDD Pit's adventure begins with Pit DDDDDDDDDDDDDDDD D slipping past the Underworld watchmen. D D D D D DDDDDDDDDDDDDDDDDDDDDDD Stage 2 Overworld D D Medusa's Palutena's DDDDDCheck- Palace Chamber Pit pushes forward through the D Dpoint mountains, seas and various regions in DDDDDCheck- search of the Overworld fortress. D Dpoint DDDDD Stage 3 Skyworld D D DDDDD Flying through the cloudy skies Pit Overworld fight terrible monsters. Fortress Stage 4 Palace in the Sky If Pit has possession of the Three Sacred Treasures, he is ready to fight Medusa who awaits him in the Palace in the Sky. ------------------------------------------------------------ page 19 Stage 1 Underworld Fortress Gatekeeper - Twinbellows This is the underground world where Pit was held prisoner. It's a natural maze. Go forward carefully! It's full of lava pools and underground glaciers. Stage 2 Overworld Fortress Gatekeeper - Hewdraw Long, long ago this world was inhabited by the people of Angel Land. Now it's a den of creatures. The wide seas, glacier regions and high mountain peaks lead to the fortress that stretches up to the Heavens. ------------------------------------------------------------- page 20 Stage 3 Skyworld Fortress Gatekeeper - Pandora The skies are full of monsters. Flying through the air, Pit heads for the Palace in the Sky where Medusa awaits him. Take care not to fall from the clouds. Defeat the three Fortress Gatekeepers (ENEMY) and get the Three Sacred Treasures. Pit will find all Three Sacred Treasures if he defeats the Gatekeepers (ENEMY) to the Fortresses in stage 1 to 3. Save Pit's friend with the mallet and join forces to fight each of the Fortress Gatekeepers (ENEMY). ---------------------------------------------------------- page 21 Items That Will Make Pit a More Powerful Angel Building up Pit's strength is the key to advancement. "There are 6 types of items (20 of each). They will make me big and strong. You can find them in the seven chambers." ------------------------------------------------------------ page 22 Enter the chambers and collect items! Treasure Chambers These chambers contain 8 pitchers filled with a treasure. Shoot the pitchers with the arrow and the treasure appears. Remember you need 5 hearts to break a pitcher. Big hearts Mallet God of Poverty Water of Life Angel's wings Watter barrels Credit cards and more Enemy's Lair In some places, you won't be able to escape unless you completely destroy the enemy. Get as many hearts as possible in this chamber. Store This shopkeeper will exchange goods for hearts. Water of life Mallet Pencil Flaming torch Angel's feathers and more ------------------------------------------------------------ page 23 Black Marketeer They may be expensive, but you can get your hands on some valuable goods. You can also use the credit card. Fire (flaming arrows) Protective crystals Sacred bow Water barrel Water of life Angel's feathers, and many more Sacred Chamber A friendly god will give Pit arrows to increase his fighting power depending on how well Pit has been fighting. Sacred Training Chamber In this room, a god will make Pit go through training. When he has completed this training, Pit will receive a weapon. Grin and bear this training. Good luck! Hot Spring Chamber A dip in the hot spring will revive Pit's strength. Use the hospital! Watch out for the Eggplant Wizards' spells. They'll turn you into an eggplant (a fate worse than death). Go to a hospital to find a cure. ----------------------------------------------------------- page 24 Type of Items that will make Pit big and strong Weapons Weapons will give Pit great fighting and defensive power. But, if Pit has not got much strength, he cannot use the weapons. Fire (flaming arrows) Pits arrows will be set aflame and will hit the enemy on target more times. Sacred Bow Pit's arrows will travel further and faster. Protective Crystal Two crystals will revolve around Pit's body and protect him from the enemy's attacks. -------------------------------------------------------------- page 25 Three Sacred Treasures The Gatekeepers (ENEMY) at stages 1 to 3 have these. The seal is broken when Pit has all three caskets. Sealed casket Caskets containing the Three Sacred Treasures. Mirror Shield Repels the enemy's bullets. But not effective against body charges. Light Arrows Arrows blast through the enemy like laser beams. ------------------------------------------------------------ page 26 Wings of Pegasus Allow Pit to fly at stage 4. Special Items These have nothing to do with Pit's power. They can be exchanged for other items or can turn the enemy into mallets. Hearts These appear when the enemy is defeated and can be used in exchanging for other items. Half Hearts Big hearts broken in half. Big Hearts Hearts worth 10 small hearts. ----------------------------------------------------------- page 27 Harp This turns the enemies displayed on the screen into mallets for a short while. Regular Items These have nothing to do with Pit's power. They can be exchanged for hearts at the store and allow Pit to get his hands on treasure at the treasure chamber. Mallet Pit needs a mallet to rescue his friend Centurian at the fortress. Each mallet has the power of five arrows. One swing of the mallet and the number of mallets in stock decreases by one. Credit Card This allows Pit to buy on credit when dealing with the black marketeer. Remember that once Pit buys on credit, he cannot buy on credit again until he has paid back what he owes. -------------------------------------------------------------- page 28 Angel's Feathers Pit will bounce back up into the screen automatically after he falls off a cloud. Flaming Torch Pit's present position in the fortress will be displayed on the check sheet. Pencil Pit can find this in the store in the fortress. It marks the chambers Pit has passed through on the check sheet. Check Sheet Pit can find this in the fortress. The flaming torch and pencil are of no use without this. ---------------------------------------------------------- page 29 Items that will help Pit get his strength back Returns Pit's strength lost in battle with the enemy. He can find it in the stores or the treasure chambers. Water of Life (Chalice) When he has got it, Pit gets one measure of strength back. Water of Life (Bottle) When Pit has this, his strength recovers by one meter section when his strength has gone down to 0. He can only carry one bottle unless he has a water barrel. Water Barrel Pit can carry up to 8 water of life bottles if he has this barrel. ------------------------------------------------------ page 30 Items that give Pit extra fighting power Arrows given to Pit from a friendly god in the sacred chambers. Pit's fighting power increases by the number of arrows he has been given. Arrow Bronze arrow -) Silver arrow -) Gold arrow -) Sacred arrow Angel's arrows are given to Pit by the friendly god depending on his strength. With these arrows Pit's color will change and his fighting power increases. The damage Pit can inflict on the enemy in a single attack increases. His power increases a maximum of 4 levels. Oh, no! Its the God of Poverty Watch out! This god has a grudge. All the items Pit has uncovered in the treasure chambers disappear when Pit comes across the God of Poverty. Which pitcher is it in? ------------------------------------------------------------ page 31 Introducing the Inhabitants in Angel Land As Pit proceeds through Angel Land, he'll come up against lots of monsters. Stage 1 Underworld Kobil The little devils of Angel Land that are hostile towards angels. They cannot fly even though they have wings. ----------------------------------------------------------- page 32 Commyloose A monster that lives deep in the earth. It has strong jumping power. It has eyes that can see in the dark and does not let those who enter its territory get away. Mcgoo A blob of magma that lives in the ground. It's been given the soul of Medusa. It seeps out of the ground at Pit's feet. {These guys are GREAT for getting hearts/points. Just stick around in} {the same area for a while and they keep coming back.} Ganewmede Evolved from a monoeye. It's a floating form that builds its nest in fortresses. It stands guard over the fortress with its enormous eye. Watch out for its feelers. They are its weapons. Monoeye A one-eyed ghostly plasma. It flies through the air past Pit in groups. If one of them touches Pit, then Pit becomes paralyzed and some of his strength is absorbed. ---------------------------------------------------------- page 33 Nettler A one-eyed slug. It looks stupid, but watch out! It's got sharp reflexes and returns Pit's arrows. Twinbellows The Gatekeeper of the Underworld fortress. A devil dog with two heads. Its body is wrapped in fire, and spits out bullets of magma energy. Stage 2 Overworld Keron A frog that was given wings by Medusa. It's a strong jumper and quickly flies at its enemies. Shulm A really gloomy creature that lives in dark, wet places in fortresses. It gives out really poisonous spores from its body and robs its enemies of lives. ------------------------------------------------------------ page 34 Pluton A robbing ogre. Watch him! He's crafty. Touch him and he steals one of your possessions. Pit's arrows don't work against him. He's so stringy. He sells what he's stolen to the black marketeer. Minos A procupine monster. It fills its body up with air like a balloon and flies around. Its big eyes can see invaders far off. Mick Big brother to monoeye. It flies around and gobbles up evey kind of living creature in its enormous mouth. A real pig. Tamambo A brass ball. It's been given the soul of Medusa. It flies and gets in Pit's way. It also gets a hold of things and cuts through them with its razor sharp teeth. ----------------------------------------------------------- page 35 Rockman A rock life form. It falls suddenly out of the blue onto Pit's head. Its body is very hard so Pit will receive a lot of damage if it drops on him. Girin A giant ant that lives deep in the ground and lies in wait for Pit. Once it catches things in its big jaws, it never lets them get away. Snowman The Abominable Snowman of Angel Land. Its body is made of ice and likes cold places. A proud creature, it hurls ice to protect its territory. Hewdraw The Gatekeeper of the Overworld fortress. It suddenly lurches out of the water to attack Pit. Its body is like a smooth snake. It's a powerful enemy and difficult to defeat. -------------------------------------------------------------- page 36 Stage 3 Skyworld Holer Holer is the God of Plants, a cactus creature that grows in the cloud garden in the sky. It does not forgive those who enter the garden. Tros The fortress guard creature. It attacks with thorns that get shorter and longer. Its metallic body is extremely durable and it is a difficult creature to defeat. Collin The warrior who used to fight in Palutena's army. Its spirit was taken away by Medusa. It has no fighting power of its own though EelEyes leaps out of its body. Octos An octopus creature that eats on the clouds in the sky to keep alive. Violent and very irritable, it appears suddenly beneath Pit. -------------------------------------------------------------- page 37 Komayto A mysterious floating creature. Nobody knows where it came from. One theory has it that it came from a planet other than the Earth. It's a nasty jellyfish monster. {This creature looks EXACTLY like a Metroid. It's no coincidence though} {because Kid Icarus and Metroid were released on the same date and were } {both developed at the same time using the "new" password system. } Pluton Fly A flying robber. A real baddy who goes around trying to steal Pit's weapons. Pit's arrows are useless against it. EelEye The poisonous worm that lives in Collin's body. In spite of its puny body it has a huge eye and two feathers. Body checks are its special way of attacking. Uranos The God of the Sky who betrayed Palutuna and went over to Medusa's side. Watch out! He has terrible fighting power and a habit of lurking around inside the fortress. ------------------------------------------------------------ page 38 Keepah A creature evolved from the Kobil. Only one of its type flies around and attacks Pit. It hasn't got that much fighting power. {This is a neat looking creature, but it only appears ONE time during the} {entire game. Strange.} Pandora The Gatekeeper of the Skyworld fortress. A demon god who administers all disasters. Blowing bubbles it has the power to warp when you least expect it. Stage 4 Palace in the Sky Tanatos A snake that lives in Medusa's hair. Tanatos means "death" in Greek. It's really strong and powerful. Syren The wicked creature of legend. If Pit is caught unaware by her beautiful female form she'll attack Pit with the steely claws on her feet. ---------------------------------------------------------- page 39 Moila A flying starfish. It catches its enemies using its four legs and starts eating them. Moilas usually go around in groups. Totem A pillar in the Palace in the Sky turned into a monster by Medusa. They fall down from the ceiling and pile up on each other. Daphne A flower that blooms in the Palace in the Sky. It has been taken over by an evil spirit. It flaps its leaves to fly and its four petals are tipped with poisonous thorns. Erinus The God of Revenge in Greek legend. It will not forgive those who have entered the Palace in the Sky. It is said that no one has seen it and lived to tell the tale. ------------------------------------------------------------- page 40 Zuree An evil ghost brought in by Medusa to guard the Palace in the Sky. They roam around in groups yet they have little fighting power. Nevertheless, don't let them catch Pit unaware. Make sure that Pit finishes them all off. All Stages Monolith This is Pit's opponent in the Sacred Training Chamber. This is an iron plate that used to be used for training Palutena's warriors. Watch out! It falls down towards Pit. Eggplant Wizard An inhabitant of the fortresses. It places a spell on Pit to turn him into an eggplant. In order to break the spell, Pit must go to the fortress hospital. ------------------------------------------------------------ page 41 Shemum Lives in the snake pit. An evolved snake monster with wings. Watch out! It's extremely dangerous. In spite of looking small, its fangs are filled with a powerful, nasty poison. It often roams around in groups. Specknose An inhabitant of the enemy's nest. A real coward, it hates brightly lit places. However, it'll jump out real fast once it's spotted Pit. Reaper & Reapette Entrusted by Medusa as a lookout. It waves its sickle around when it's spotted Pit and starts chasing him. It calls Reapette by telepathy. ------------------------------------------------------------ page 42 Centurian A warrior in Palutena's army who was turned into a stone statue by Medusa's spell. The spell can be broken by tapping the statue with a mallet. He's a friend who'll help Pit defeat the fortress Gatekeepers. Medusa The big, evil gatekeeper who has occupied the Palace in the Sky. The goddess who was turned into an ugly monster by Palutena, she does all she can to be evil and nasty. Palutena The Goddess of Light. She used to be the highest of gods in Angel Land, but is now help prisoner by Medusa. The source of her power, the Three Sacred Treasures, were stolen away from her by Medusa. ------------------------------------------------------------ page 43 "Questions and Answers" Q. What should I do to get extra strength (to increase my maximum ENDURANCE)? A. You get stronget at each checkpoint you pass through if your score exceeds a certain level. In other words, you must get a high score. Q. Oh, heavenly one! When will you give me the arrows for extra fighting power? A. Let me tell you. How many of the enemy have you killed? How many chambers have you entered? Have you got a lot of items? And how little damage has the enemy inflicted on you? These all decide the answer to your question. Q. Why can't I use my weapons? A. Sometimes you can't use them because you havn't got enough strength. Q. How can I get to Medusa's chamber? A. Well, Pit, you must fight fiercely and win many battles. Q. My weapons were stolen by Pluton and Pluton fly. What can I do to get them back? A. Hmmm. You might try bargaining with the black marketeers. Q. Can I look forward to anything special once I've rescued Palutena? A. First you have to rescue her, but once you have, many different endings await you depending on how skillful you have been. ------------------------------------------------------------- page 45 COMPLIANCE WITH FCC REGULATIONS {No, I'm not going to type all of this.} ---------------------------------------------------------- page 46 90-DAY LIMITED WARRANTY NINTENDO GAME PAKS {No, I'm not going to type this either.}

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