Typed out by firstname.lastname@example.org
Object of the game/game description
Nintendo Golf lets you choose your clubs, change your stance, control your
swings - even select the angle of impact on an 18 hole championship course.
You view the course from both a close-up and overview perspective as you move
down the fairway. Select 1 or 2 player stroke play or 2 player match play for
the most exciting tee to green competition.
Shots from the tee, fairway and bunker
a) Selecting clubs
* Select a club by pressing the top or bottom of the Control pad. See chart
with club types and distances.
b) Hitting the ball
* The A button is pressed 3 times to make the player shoot.
1. Backswing - Press the A button once to start the backswing.
2. Downswing - Press button A again to stop the backswing and start the
downswing. This determines the flying distance.
3. Impact - Press button A one more time to set the impact position. This will
determine how the ball curves during flight.
* Straight, slice and hook shots: If you impact the ball with the swing meter
is on the white line, a straight shot will be hit. If it is to the left of
the line, the ball will slice. If it is to the right, the ball will hook.
* Super shots: If you use the #1 wood (1W), and start the down swing with the
swing meter on the extreme left, and impact the ball with the swing meter on
the white line with just the right timing, a super shots (306 yd) can be
* The direction the player faces can be changed by using the right and left
sides of the control pad.
* The arrow on the right of the screen indicates which direction the player is
d) Wind direction and velocity
* The wind is blowing on the course. There is a WIND display in the message
area that indicates one of 8 wind directions (with an arrow) and a wind
velocity of between 0 and 15 MPH.
a) How to putt
* The A button is press twice to putt.
1. Backswing - Press button A once to start the backswing.
2. Downswing - Press the A button again to start the downswing. Where you
start the downswing determines the rolling distance.
b) Direction the ball is hit in
* The ball will be hit toward the target mark on the screen. Before putting,
use the control pad to aim the target mark in the desired direction.
c) The "roll" of the green
* The (v) mark on the green indicates the grain of the turf. The roll of the
putt will change according to the conditions of the turf.
[Rules] Note that some rules differ from real golf rules.
* If a ball goes OB (Out of Bounds), you are penalized 2 strokes and the ball
is played from where it was lying before you shot it OB.
* When a ball goes into the woods, it is usually considered OB. (There are
exceptions to this.)
* Ponds on the 5th, 8th and 18th holes are OB.
* If the ball goes off the screen, it is considered OB - no matter what hole
* The ocean, ponds, rivers, etc., are considered water hazards. If a ball
lands in one of these, you are penalized 1 stroke and the ball is played
from a set location.
* The flying distance of a bunker shot is calculated as half that of a fairway
Club types and distances (Distances are in yards)
1. 1w 262 131
2. 3w 240 120
3. 4w 230 115
4. 1i 213 106.5
5. 3i 191 95.5
6. 4i 180 90
7. 5i 170 85
8. 6i 159 79.5
9. 7i 142 71
10.8i 126 63
11.9i 109 54.5
12.PW 87 43.5
13.SW 66 33
14.PT 33 16.5
* Super shot with 1W: 206
* PT: Putter
* W: Wood
* I: Iron
Hole Handicap Yd. Par
1 16 390 4
2 11 395 4
3 17 215 3
4 13 388 4
5 2 491 5
6 8 398 4
7 7 408 4
8 9 494 5
9 10 247 3
OUT 3426 36
10 12 395 4
11 18 220 3
12 4 410 4
13 3 542 5
14 14 174 3
15 5 343 4
16 6 400 4
17 15 466 4
18 1 513 5
IN 3453 36
TOTAL 6889 72
(Distances are in yards.)