Dig Dug 2: Trouble in Paradise
Typed out by |tsr
Bandai(r) Instruction booklet
Dig Dug II - Trouble in Paradise
Licensed by Nintendo(r) for play on the Nintendo Entertainment System(r)
1. Game Description
DIG DUG II is a strategy-oriented, comical action game. The playing field is
a tropical island out in the middle of the ocean. DIG DUG's weapons include
his "inflator" and drill. Play this exciting sequel to the original classic
arcade game to find out what challenging battles await you.
In this episode, DIG DUG's job is to protect peaceful islands. But as in the
original arcade classic, his arch rivals POOKA and FYGAR come burrowing up to
lay waste to his tropical paradise. With his great intuition, DIG DUG has
prepared for the impending onslaught by driving spikes into the ground and
readying his trusty drill and inflator. Team up with DIG DUG through 72 rounds
of challenging play to defeat his enemies and bring peace back to his tropical
paradise. Only with careful strategic use of the spikes can use and DIG DUG
2. How to Operate the Controller
A Button: Push to use inflator or to start round.
B Button: Push to use drill or to start round.
Start Button: Push to start or pause the game.
Select Button: Push to choose 1 or 2 players.
Control Pad: Push left, right, up or down to move DIG DUG. Push up or down to
select round number.
This game has a continue mode. Push the start button to get to the round
select screen. Push "up" or "down" on the control pad to select the round
number you want (goes up to the last round you finished). Push the A or B
button to continue the game... your high score will remain even if you push
the reset button on your NES.
3. How to Play the Game
There are two basic techniques to defeat DIG DUG's enemies.
Push your shooting B button to active the "drill inflator". Four shots from
the "pipe" will cause your enemy to explode. If you accidentally touch an
"enlarged" monster, it's okay! He cannot cause any damage when he is in this
state. Also when you inflate them, they cannot move.
Drilling the island.
When you push the drill button to connect the stakes, cracks will appear in
the ground in the direction that DIG DUG is facing. When all the cracks are
connected the small portion of the island will fall off into the sea. All of
the monsters on that portion that is sliding into the sea will be destroyed.
Using this weapon to wipe out all the monsters is the ultimate tactic!
The amount of points for defeating monsters is shown below. But, the best way
to score is to crack off a large portion of the island with lots of monsters
Vertical Shot Horizontal Shot
1. POOKA 200 pts 200 pts
2. FYGAR 200 pts 400 pts
Drilling the island
1 1000 pts
2 2000 pts
3 4000 pts
4 7000 pts
5 10,000 pts
6 15,000 pts
7 20,000 pts
8 30,000 pts
9 50,000 pts
10 80,000 pts
If DIG DUG is on the edge of the island when he cuts off a portion, he might
fall off himself. He has to be facing land and moving in that direction or he
will slip into the sea.
If DIG DUG falls into the ocean, gets hits by FYGAR's fire, or bumps into an
enemy, he's history.
When you drill three pieces of an island off, vegetables will appear. DIG DUG
must catch them to get their points.
Item Points Round
Radish 400 1
Mushroom 600 2
Eggplant 800 3
Tomato 1000 4,5
Watermelon 2000 6,7
Grapes 3000 8,9
Find the fish while you are playing and shoot them with your drill inflator to
get 500 points.
5. Winning strategies
Monsters who do not change their shape cannot cross over cracks. When they
approach DIG DUG, use the drill to make cracks to get away. Drilling cracks is
When a monster crosses over a crack he will change his shape, which causes his
speed to decrease. DIG DUG should use this situation to his advantage by
crossing back and forth over the cracks to get away. Drilling long horizontal
lines is most effective.
(c) 1982, 1989 Namco / Bandai