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Radar Mission------------------------------------------------------------------------- * Page 1 This official seal is your assurance that Nintendo has reviewed this product and that it has met our standards for excellence in workmanship, reliability and entertainment value. Always look for this seal when buying games and accessories to ensure complete compatibility with your Nintendo Game Boy System. * Nintendo's Seal of Quality logo is here... * Page 2 Thank you for selecting the Radar Mission(TM) Game Pak for your Nintendo® GAME BOY(TM). Please read this instruction booklet thoroughly to ensure maximum enjoyment of your new game. CONTENTS CONTROLLER FUNCTIONS ...............................4 HOW TO PLAY GAME A .................................5 HOW TO PLAY GAME B ................................11 HOW TO PLAY A 2 PLAYER GAME .......................17 Precautions 1) If you play for long periods of time, take a 10 to 15 minute break every hour or so. 2) This equipment is precision built. Do not use or store it under conditions of extreme temperature, or subject it to rough handling or shock. Do not disassemble the unit. 3) Do not touch the connectors. Do not get them wet or dirty. Doing so may damage the Game Pak and/or GAME BOY. 4) Do not clean with benzene, alcohol or other such solvents. 5) Always check the Game Pak edge connector for foreign material before inserting the Game Pak into the GAME BOY. 6) Store the Game Pak in its protective sleeve when not in use. © 1990 Nintendo of America Inc, (TM) and (R) Trademarks of Nintendo of America Inc. * Page 3 Your GAME BOY now takes you to a new realm-the open seas! With Radar Mission, you'll be able to play two completely different games: GAME A is a strategic battle against the enemy fleet (good thing you have radar!) GAME B is a fast action torpedo game where you're sure to end up all wet if you're not careful. RADARMISSION Radar Mission is twice as fun in the 2 PLAYER mode. Grab a friend, a Game Link cable, another GAME BOY and another Radar Mission Game Pak for head to head intense naval confrontations! * Page 4 CONTROLLER FUNCTIONS How to select game A or B (1) Before Starting Play Correctly insert the Game Pak into the GAME BOY. After you turn the power ON, "Nintendo" will appear on the screen, followed by the title sequence. (2) Title Screen When the title screen is displayed, you can select GAME A or B, or a 1 PLAYER or 2 PLAYER game. Select GAME A or B using the UP/DOWN arrow buttons of the Control Pad. Select a 1 PLAYER or 2 PLAYER game using the LEFT/RIGHT arrows on the Control Pad. After you select the desired mode, press the START Button. In a 1 PLAYER game, you play against the computer (VS COM). In a 2 PLAYER game, you can play against a human opponent. You need 2 GAME BOYs, 2 Radar Mission Game Paks and 1 Game Link cable to play a 2 PLAYER game. You cannot select a 2 PLAYER game if the Game Link cable is not connected. * Page 5 HOW TO PLAY GAME A In GAME A, you must strategically place your ships and try to figure out where the enemy has placed theirs. Whoever sinks the other team's ships first wins! Here's how to play: (1) The Option Screen Use the Control Pad to move the cursor and the A Button to change the options. GRID You can change the size of your grid to 8x8, 10x10, or 12x12. The larger the grid size is, the harder it will be for the enemy to find you. AIRCRAFT After a certain amount of turns, if the aircraft carrier on a side is not destroyed, an airplane will be launched. This plane will then circle around the aircraft carrier. NEAR MISS If your shot is one space to the left, right, top or bottom of a ship, you will hear a special sound and see a large splash. LUCKY SHOT Lucky stars are located somewhere on the grid. If you hit one, you will get a special attacking power for your next turn. WHITE STAR You can attack 5 squares at once. (In a 12x12 grid, you can attack 9 squares at once.) BLACK STAR Your shot will destroy the ship that it hits and destroy all ships touching it. (You cannot do this in an 8x8 grid 2 PLAYER game or in the first stage of an 8x8 1 PLAYER game. This special power does not work on enemy aircraft.) - At the end of the game, press the B Button to see where the lucky stars were hidden. * Page 6 OFFICER IN COMMAND In a 1 PLAYER game, you can choose the officer in command of the enemy fleet. You can choose between 3 different officers. You can also change the appearance of your own officer in command. * Had pictures showing what they look like above the text below: ------------------ ------------------------------- | | | | | [picture] [picture] [picture] [picture] [picture] 1 PLAYER game, your commander Admiral Davis Colonel Olds Admiral Volcano When you have finished making changes, move the cursor to START and press the A Button. The enemy general and the enemy fleet will appear. Press the A Button again to go on to the next screen. * Page 7 (2) Arranging Your Fleet Ships Type Features Size ----------------------------------------------------------------------------- Destroyer Small, high-speed ship 2 Blocks Cruiser Medium sized ship with cruising pewer 3 Blocks Submarine An underwater ship 3 Blocks Battleship Powerful main ship with big guns 4 Blocks Aircraft Carrier A huge ship carrying airplanes 5 Blocks Airplanes Airplanes that launch from the aircraft carriers 1 Block * Page 8 How To Arrange Your Fleet The message "ARRANGE YOUR FLEET" will appear on the screen. Press the A Button to continue. If you want to change the position of a ship, put the cursor on it and press the B Button. Then bring the cursor to the desired position on the grid and press the A Button. While the ship is flashing, you can change the ship's direction with the Control Pad. Press the A Button to lock it in. When all ships are placed correctly, press the START Button. If there are no more changes, bring the cursor to YES and press the A Button. You are now ready to start battle! In a 2 PLAYER game, the first player to arrange their ships gets to shoot first. You can use the B Button to take more than one ship off of the arranging screen at a time. If you do this, use the SELECT Button to choose between the different ships. It is wise to leave some space around your aircraft carrier or else your airplanes will have nowhere to fly. * Page 9 (3) READY! Battle! In a 1 PLAYER game, you will always get to go first. Attack Phase Move the cursor to your desired attacking point on the grid and press the A Button to shoot. During the attack phase, you can review the status of your ships by pressing the B Button or the SELECT Button. On the right side of the screen you'll see a picture of the enemy's initial fleet. Below that is a display that shows how many of those ships are still afloat. Defense Phase On this screen, you can watch as the enemy attacks you. In a 2 PLAYER game you should always by to fake out your opponent. After one attack and one defense phase has ended, it is called one turn. The first to destroy the other fleet is the winner. * Page 10 Playing Against The Computer In a 1 PLAYER game, you must defeat the computer three times to claim ultimate victory. With each round you win, you get closer to enemy headquarters. At each level the computer controlled enemy will come at you with new fighting power. From the second battle onward, only one of your destroyed ships will be repaired at the end of each round. (When only aircraft remain, your aircraft carrier will be repaired.) (4) Result Screen After the game is over, the following will be displayed: HIT%= Hit to miss ratio (the higher, the better) TIME= How much time each side took to think TURN= How many turns the game lasted * Page 11 HOW TO PLAY GAME B GAME B is a torpedo battle between submarines. In this game, you are part of the submarine crew. You must make all of the right moves in order to sink the enemy's sub. Look out! The enemy is after you as well. (1) Setting The Game Difficulty PRACTICE (Beginner) NORMAL (Harder) HARD (Only for advanced players!) Move the cursor using the Control Pad then press the A Button. In a 2 PLAYER game, "YOU" is displayed by your cursor and "ENE" is displayed by the other player's cursor. Before pressing START, you can change the difficulty of the game with the B Button. The type of fleet and method of scoring changes according to the difficulty. SCORE (in a 1 PLAYER game) If you select "SCORE" you will see a display show- ing rank according to score. When your game ends, this chart will be used to determine your rank. Pressing the B Button will let you exit this screen. Ranking in a 1 PLAYER game: ADMIRAL CAPTAIN COMMANDER OFFICER CADET * Page 12 (2) Selecting Power Ups You can use your money bags to buy power up items for your sub. If you do not use all of your money, you can carry it to the next stage. PROP SPEED Increases the maximum speed of your sub TWIN SHOT Allows you to shoot two torpedoes at once POWER SONAR You will be able to see which direction the ships are moving on the sonar screen. Move the cursor to the desired item and press the A Button to buy it (pressing the B Button will cancel the sale.) When you are through equipping your ship, move the cursor to "START" and press the A Button. In a 1 PLAYER game, your current stage will be shown in the lower right corner of the screen. If you are using power up items and take a lot of damage from the enemy, you may lose some of your items. If this happens, you will see bonus money bags (shown as a star in the radar) that you can shoot in order to buy more power ups at the end of the stage. * Page 13 * Note: I did not include most of the things from pages 13, 14 & 15 because they involve a screen shot with everything labeled and pointed to. I am not good with ASCII art so I eliminated it and only included the basics... (3) When You Are Submerged UP CONTROL PAD ARROW= Surface LEFT CONTROL PAD ARROW= Move left RIGHT CONTROL PAD ARROW= Move right DOWN CONTROL PAD ARROW= Not used A Button Not Used B Button Not Used If your sub gets hit, it will be damaged. This meter shows you how much damage you have. * Page 14 If you continue moving in one direction, the enemy ships will disappear from one side of the sonar screen and reappear on the other. In other words, you cannot escape the battle area ! (4) Screen When Surfaced Here, you can attack (and be attacked by) enemy ships. UP CONTROL PAD ARROW=Not used LEFT CONTROL PAD ARROW= Move left RIGHT CONTROL PAD ARROW= Move right DOWN CONTROL PAD ARROW= Submerge A Button Fires torpedo. B Button Fires Vulcan cannon. * Page 15 A Warning buzzer sounds when you are very close to the enemy sub. Torpedoes can be used on both the enemy fleet ships and submarine. However, the Vulcan cannons are only effective against submarines. You have unlimited ammunition for both types of guns. Conditions For Winning A Game The enemy fleet is entirely destroyed. or The enemy submarine is sunk. In a 2 PLAYER game, the first person to win 3 battles wins the game, In a 1 PLAYER game, you must win 3 battles in a row to win the game. If you press the START Button during play, the game will be paused. To continue play, press START again. * Page 16 (5) Result Screen In a 1 PLAYER game, the score will be displayed when you clear a stage. TARGETS DESTROYED, BONUS and TIME will be shown. Press the A Button to continue to the next stage. If you win 3 times in a row, a victory screen will appear and your rank will be shown. The victory screen is different depending on your final rank. Try to see all of them ! In a 2 PLAYER game, the number of wins and losses so far will be displayed by a number of crewmen. Ranking in a 1 PLAYER game ADMIRAL CAPTAIN COMMANDER OFFICER CADET * Page 17 HOW TO PLAY A 2 PLAYER GAME Radar Mission can be enjoyed by two players by connecting two GAME BOY units with a Game Link cable. You Will Need: 2 GAME BOY units 2 Radar Mission Game Paks 1 Game Link cable (1) Connect the Game Link cable. After checking that both Game paks are set properly, turn the power switch on both units ON. (2) Make sure that both units display the title screen. Then have one of the players select GAME A or B and 2 PLAYER and press START. Note: The game will not function properly if step (1) is not followed correctly or if the Game Link cable is pulled out during play. If this happens, turn both GAME BOY units off and start the setup procedure again from (1). * Page 18 90-DAY LIMITED WARRANTY NINTENDO GAME PAKS 90-DAY LIMITED WARRANTY: Nintendo warrants to the original consumer purchaser that this Nintendo Game Pak ("PAK") shall be free from defects in material and workmanship for a period of 90 days from date of purchase if a defect covered by this warranty occurs during this 90-day warranty period, Nintendo will repair or replace the PAK, at its option, free of charge. To receive this warranty service: 1. DO NOT return your defective Game Pak to the retailer. 2. Notify the Nintendo Consumer Service Department of the problem requiring warranty service by calling: 1-800-255-3700 Our Consumer Service Department is in operation from 4:00 A.M. to 10:00 P.M. Pacific Time, Monday through Saturday (times subject to change.) Please Do Not send your Pak to Nintendo before calling Consumer Service Department. 3. If the Nintendo Service Representative is unable to solve the problem by phone, you will be provided with a Return Authorization number. Simply record this number on the outside packaging of your defective PAK (Be sure that your packaging is at least 4 inches by 6 inches as many shipping companies will not ship anything smaller), and return your PAK together with your sales slip or similar proof-of-purchase within the 90-day warranty period to: In the United States: In Canada: Nintendo of America, Inc. Nintendo of Canada, Inc. Consumer Service Department 110-13480 Crestwood Place 4820- 150th Avenue N.E. Richmond BC V6V2J9 Redmond, WA 98052 RA#_________________ RA#__________________ This warranty shall not apply if the PAK has been damaged by negligence, accident, unreasonable use, modification, tampering, or by other causes unrelated to defective materials or workmanship. REPAIR/SERVICE AFTER EXPIRATION OF WARRANTY: If the PAK develops a problem requiring service after the 90-day warranty period, you may contact the Nintendo Consumer Service Department at the phone number noted above. If the Nintendo Service Representative is unable to solve the problem by phone, you will be advised of the approximate cost for Nintendo to repair or replace the PAK and will be given a Return Authorization Number. You may then record this number on the outside packaging of the defective PAK (Be sure that your packaging is at least 4 inches by 6 inches as many shipping companies will not ship anything smaller) and return the defective merchandise, FREIGHT PREPAID AND INSURED FOR LOSS AND DAMAGE, to Nintendo, and enclose a money order payable to Nintendo, for the cost quoted you. (Repairs may also be charged on a VISA or MASTERCARD credit card.) If after personal inspection, a Nintendo Service Representative determines the PAK cannot be repaired, it will be returned and your payment refunded. WARRANTY LIMITATIONS: ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED TO NINETY DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN. IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL, OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES. The provisions of this warranty are valid in the United States and Canada only. Some states/provinces do not allow limitations on how long an implied warranty lasts or exclusion of consequential or incidental damages, so the above limitations and exclusion may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary between states provinces.