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Olympic Summer Games

----------------------------------------------------------------------------- Olympic Summer Games ----------------------------------------------------------------------------- CONTENTS Olympic Summer Games......................................2 Getting Started...........................................3 Controls..................................................3 Main Menu.................................................4 Play......................................................5 Practice..................................................7 Options...................................................8 Competition...............................................9 Using Your Super Game Boy Adapter........................14 -OLYMPIC SUMMER GAMES- Prepare yourself for competition! You've been selected to represent your country in the most prestigious athletic event the world has ever known... ..and the world is lining up to challenge you in 10 Olympic events. You'll compete in track, field and shooting events ranging from the 100 meter Sprint to the archery competition as the world watches its best athletes display their physical superiority! Bring all the drama and excitement of the Olympic Games home in time for 1996 Atlanta Olympic Games. Give it your best...The world is watching! In the Olympic Summer Games, you can choose to represent one of 32 nations in competition, as well as participate in any number of events or only the events at which you excel. The events include : 100m Sprint, 110m Hurdlesm Pole Vault, Triple Jump, Javelin, High Jump, Discus, Skeet and Archery. -GETTING STARTED- 1. Turn OFF the power switch on your Game Boy. Never insert or remove a Game Pak when the power is on. 2. Insert the Toy Story Game Pak into the slot on the Gameboy. To lock the Game Pak in place, press firmly. 3. Turn ON the power switch. The Nintendo logo will appear (if you don't see it, begin again at step 1). -CONTROLS- The controls may vary from event to event, but power/speed is usually attained by repeatedly pressing the A and B Buttons. For more information about controls for individual events, see COMPETITION, page 9. Menu Controls Control Pad Up/Down : Moves Olympic torch up or down to highlight option or selection. Start Button : Chooses menu item. Cancel : Cancel on any screen takes you back to the previous menu. -MAIN MENU- The main menu consists of PLAY, PRACTICE, OPTIONS and RECORDS. To scroll through the Main Menu, use the Control Pad Up/Down to highlight desired option. When ready, press the START Button. -PLAY- Before you can begin a competition, you must choose between three options : PLAY GAME, CUSTOMIZE GAME and CANCEL. Highlight the option you want by moving the Olympic torch up/down and pressing START. Play Game After you choose PLAY GAME, a menu appears giving you the option to either accept the name and country or to enter your name and choose a country to represent. To accept the name and country already entered, move the Olympic torch up/down to highlight and press START. To enter a new name, use the Control Pad Up/Down to place the Olympic torch next to the player number and press START. You can now use the Control Pad to choose the letters at the bottom of the screen. When you have chosen the letter you want, press the A or B Button to enter the letter, when you are done entering letters, select the RETURN icon. Next, choose a country to represent by using the Control Pad Left/Right to scroll through the 32 available countries. Press START when you have chosen a country to represent and move the Olympic torch up/down to highlight OK and press START when you are ready to begin competing. Customize Game After you choose CUSTOMIZE GAME, a list of the events is presented along with a check mark after each event, If you would prefer not to participate in one or more events, use the Control Pad Up/Down to highlight the vent you wish to skip and press the A or B Button to place an X next to that event. Events with an X will be by-passed. When you are done choosing your events, move the Olympic torch down to highlight PLAY GAME and press the START Button. -PRACTICE- In the practice mode, you can choose to practice any of the Lympic Events. After you have completed your practice of a particular event you have the option to continue a pratice session or return to the event listings. A player can then choose a new event to practice or return to the MAIN menu. -OPTIONS- Within the OPTIONS menu you can set the SKILL level (Easy, Normal, Hard), choose the number of PLAYERS (1-4), turn MUSIC On/Off and turn SOUND FX On/Off. To change an OPTION, use the Control Pad Up/Down to move the Olympic torch up/down to highlight an option. Change the option by pressing the A or B Buttons. When you have finished adjusting your options, use the Control Pad to move the Olympic torch to the MAIN MENU option and press START. -COMPETITION- When you are ready to compete against the world's best, you will participate in the events listed below. In the Track and Field events, you will find slight differences in the controls. Under each event listed below, there is a complete discription of the controls. 100 Meter Sprint Repeatedly press the A and B Buttons to make the player run. Press the Control Pad Up at the end of the race to lunge through the finish line tape. 110 Meter Hurdles Repeatedly press the A and B Buttons to make the player run. Press the Control Pad Up to jump over hurdles. Press the Control Pad Up at the end of the race to lunge through the finish line tape. Pole Vault Repeatedly press the A and B Buttons to make the player run. Press the Control Pad Down to set pole. Quickly press the Control Pad Up to lift the player off the ground, thenpress the Control Pad Right to give the player added momentum to get over the bar. Note : If you do not set the pole early enough your player will not rise off the ground. Long Jump Repeatedly press the A and B Buttons to make the player run. Press the Control Pad Up at the line to jump. Triple Jump Repeatedly press the A and B Buttons to make the player run. Press the Control Pad Up at the line to make player jump. When the player lands press the Control Pad Up again for the second jump. Then, when the player lands, press the Control Pad Up for the third and final jump. Javelin. Repeatedly press the A and B Buttons to make the player run. When the player starts to bring the Javelin back, press the Control Pad Right to set the Javelin's angle. Once you have set the angle press the Control Pad Left to stop the player from stepping over the line and faulting. Note : The length of time that you hold the Control Pad Right determines the angle the javelin will be thrown. High Jump Repeatedly press the A and B Buttons to make the player run. When the player starts to turn his back (just before the cross bar), press the Control Pad Up to get the player off the ground and over the bar. Practice mode : To set bar height in PRACTICE mode use the Control Pad Up/Down to adjust the bar, press START when ready. Discus Repeatedly press the A and B Buttons to give the player power and then press the Control Pad Left. Once the player has crossed the line in the middle of the circle, press the Control Pad Up to set the angle and then press the Control Pad Right to throw. Note : The length of time that you hold the Control Pad Up determines the angle the discus will be thrown. Skeet Press either A or B Button to release pigeon. Then move the aiming circle over the pigeon and press either the A or B Button to fire Note : You get two shots per pigeon. Archery To set the Power : Press and hold down the A or B Button and press the Control Pad Right. When the power meter is where you want it, release the button you are holding down. To Aim : Move Control Pad Right/Left and Up/Down to center in on target. Remember to account for wind. To Shoot the Arrow : Press the A or B Button to release arrow. Once you have shot an arrow you must pick up and set another arrow on the bow string. To do this, press the START Button. Note : There is a wind factor involved in the game and players must watch the wind meter on top of the target to aim accurately. -USING YOUR SUPER GAME BOY ADAPTER- Correctly insert the Game Boy Game Pak into the Super Game Boy. Next, insert the Super Game Boy into the Super NES and move the power switch on the Super NES to the ON position. For further operation information, please consult your Super Game Boy and Super NES instruction booklets. This Game Pak has been specially designed to allow enhanced graphics when using the Super Game Boy. Game controls have been pre-set so that the A, B, Start and Select Buttons on you Super NES controller correspond to the same controls on the Game Boy. If you want to change the controller settings or the colour set for this game, consult your Super Game Boy instruction booklet.

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