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Resident Evil 0

Books: Secret Codes 2003 - The Ultimate Code Book: Cheating Made Easy



Leech Hunter mini-game bonuses
Leech Hunter, Collecting Leeches
Leech Hunter, Extra Submachine gun ammunition
Save ammunition on first Leech zombie on the train
Avoid Leech Zombie explosion
Resident Evil 2 areas
Hard mode
Fountain circle puzzle
Pause timed puzzles
Piano room
Better shotgun use
Safer and faster shotgun reload
Extra inventory slot
Dail door number puzzle
Chess puzzle
Brake system puzzle
Alternate costumes
Completion bonuses
One hit kills


Leech Hunter mini-game bonuses

Successfully complete the Leech Hunter mini-game with one of the following ranks to unlock the corresponding bonus. "A" rank: Unlimited ammunition for any weapon "B" rank: Magnum "C" rank: Hunting Gun "D" rank: Handgun "E" rank: Submachine Gun

Leech Hunter, Collecting Leeches

While playing the Leech Hunter mini-game, kill everything in the Mansion, Train Tunnel, and Basement before picking up any of the leeches. Once you pick one up, you cannot put it down. Each player can find a maximum number of 50 leeches (100 total leaches in the game). One item slot can only hold 10 leeches only -- be careful. Once you get 95 leeches, zombies will start to come back to life. Collect the leeches in the mail hall, dining room, and the second floor room where you use the MO disc last so you do not get killed. An easy way to complete Leech Hunter mode is to go through and kill all the enemies first, then return and collect the leeches. Collect the leeches in the Basement area first to avoid the risk of revived Zombies. Click here

Leech Hunter, Extra Submachine gun ammunition

As soon as Leech Hunter starts, grab the first leech you see and run out. This will give you a clip to the machine gun.

Save ammunition on first Leech zombie on the train

After the sequence with the first Leech zombie, just go back downstairs and the intermission sequence will take place again.

Avoid Leech Zombie explosion

When you fight the Leech Zombie, its legs will swell up at the end and explode, hurting and often killing you or your partner. There are three ways to avoid this. First, just leave as his legs are swelling but before he explodes. The second is to use a Molotov cocktail on him, which will light him on fire and melt into a puddle of slime and leeches. The third way is to kill him while he is still in "human" form, which is best done with the magnum and has the end effect as the Molotov cocktail.

Resident Evil 2 areas

When you eventually get onto the moving cable car, after Billy is taken over the railing by an ape, go across the ravine and head up the pair of steps. You will enter a big room with a metal floor. This is the same area in Resident Evil 2, where you call up the platform train to head down into the main factory (and where you fight a stronger version of the William Birkin mutations). If you go towards the bottom of the screen and go down the lift and into the back room, you will find a television screen with a picture of a Tyrant. This is the same room where you see Mr. X walking towards the camera before smashing it. If you call up the platform and take it down, you will enter the factory sub-levels and walk into the room where Leon/Claire had to carry Ada/Shelly to the security room.

Hard mode

Use the following tips to complete the game in hard mode. Use Billy all the time. He can take much more damage than Rebecca. Leave Rebecca in the main hall. She just uses up ammunition and first aids. However, bring her the plants to mix for you. Use a custom handgun, or if you dare, a knife to kill the tyrant. It is easy to run circles around him and shoot him in the head, or use the knife. It may require about 30 shots with the custom handgun to kill one. Use the Magnum ammunition for the last Boss only. Do not use the Pump Action Shotgun. It is weak. The Hunting Gun does more damage. Get it on the train and keep it. Use Herbs only if you are really hurt bad. Use Fire Grenades on the Leech People. Use your Molotov Cocktails on the final Boss' third form, Tyrant, or Leech People. Sometimes you can run pass the hunters and out the room without wasting ammunition, such as when you get the up key. The same goes for the Leech People. They are too slow if you use one person to run past them.

Fountain circle puzzle

When you get to the fountain circle with the six animal statues on Disc 1, use Billy to light the statues in the following order Deer, Wolf, Horse, Lion, Snake, Eagle.

Pause timed puzzles

Try to change to your partner during a timed puzzle. Remain idle at the error message to give yourself more time to study the puzzle.

Piano room

When you get to the piano room, make sure you have both characters with you. Have Billy play piano. A door will open by the bar. Have Rebecca go in and take the battery. The door will close. Have Billy play piano again and the door will open.

Better shotgun use

Once you get the shotgun, do not use it. Instead, leave it in the room with the scale you put the two figures on. Find, but do not pick up, lots of shotgun ammunition. After you save her from the pit, give all the hand gun ammunition to Billy and collect the shotgun ammunition. If you get it all, she will have about 60 rounds, which is much better than using two hand guns.

Safer and faster shotgun reload

To reload the shot gun faster, press Y to go to the item screen. Combine the shotgun ammunition with the shotgun. You will be able to attack again without having Billy or Rebecca reload and waste precious time.

Extra inventory slot

When playing as Billy with Rebecca as the alternate character, have Billy hold all the pistol ammunition for both characters and keep her gun fully loaded. This gives you one free inventory slot.

Dail door number puzzle

Enter "4863" on Disc 2, where the cable car is located.

Chess puzzle

Look at the smaller chess board on the desk in front of the big one. Arrange the big pieces the same way. The difference is the only white piece by itself. Use Billy to push it down, to the right, and finally right in front of the black piece. The desk will now open.

Brake system puzzle

The main code is 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 7 + 2 = 81. This should activate the brakes for the train. The second code for the brakes is 7 + 7 + 7 + 7 + 7 + 7 + 7 + 7 + 5 + 6. This will start the brakes.

Alternate costumes

Successfully complete the game with any rank under the normal or hard difficulty settings. Start a new game. A Closet Key will appear in your inventory. Use it to unlock the closet in the room where the Hunting Gun was first found to access new costumes for Rebecca and Billy.

Completion bonuses

Successfully complete the game with a "B", "C", or "D" rank to unlock the Leech Hunter mini-game. Successfully complete the game with a time between 3:31 and 5:00 for an "A" rank to unlock the Submachine Gun and Leech Hunter mini-game. Successfully complete the game with a time of 3:30 or faster for an "S" rank to unlock the Rocket Launcher, Submachine gun, and Leech Hunter mini-game. To a rank after completing the game it must be played under the normal difficulty setting. You will not get ranked under the easy difficulty setting, but can still unlock the Leech Hunter mini-game.

One hit kills

When playing as either Rebecca or Billy and you get bit by a zombie, move the character opposite of your main character directly behind the one you are controlling to have him or her shoot the zombie in the head and kill it in one hit, while the zombie deals you no damage. You must have pistol equipped to save ammunition for a one bullet kill.

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