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Quest 64


Sent in by Christopher Arnold You should be able to buy some items instead of being given Items or finding them.
Sent in by T I would change it into a more of an action RPG like Mystical Ninja. Then I would change some of the spells so that they look cooler. For example, instead of "Fire Ball" I would have "Fire" and It would look like Solvaring's lava ray.
Sent in by Christopher Berardi You would have an animal to help you. Instead of a staff you should have a sword and get more weapons on the way. Other people would tag along with you.
Sent in by Haywood Henry If the enemies weren't so hard, the game would be much more enjoyable. It took me a whole hour just to power up my player and still had some trouble fighting enemies. That game is worth about 70 hours of game play, not because of how challenging the puzzles are, it is but how hard the enemies are. The enemies are so hard that you actually have to fight enemies at a lower level then advance to a higher one. Well you may be thinking that's what a role playing game is about, well that's wrong, you shouldn't have to take 1 to 2 hours just to do power up. Here are 5 ways to make the game better. 1. Enemies not so hard 2. Better story 3. Make the game a bit longer 4. Get to equip more than 1 weapon through out the whole game. 5. You pay for stuff and get as much of it as you want.
Sent in by Tony Nguyen The wind power should be changed to electricity, a lightning bolt or something like that.

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