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Mega Man 4: Dzzy Strategies # 3
For the NES by Capcom
This FAQ is © 2000 James Dziezynski (bruplex@aol.com)
My site: www.afreehome.com/dzzy/dzzyland.htm
Feel free to use this as long as you give me credit and don't change 
anything around! 


Version 1.0

I.	Brief overview
II.	FAQ/Tips/Walkthroughs
III.	Comments





I.	Brief overview- Megaman 4 is the middle child of the NES 
Megaman games. It's fun and a little harder than 2 and 3, but 
there is not too much new in this game. I like to look at the 
Mega Man series as one big game though, much like inspector 
Gadget, always with the same ending (in this case, fighting a 
few forms of Dr. Wily, having him beg for forgiveness, then 
going home to your friends.) Anyhow, it's still fun and if you 
like Mega Man it's a good buy. The best part is in the NES 
games Mega Man is still mute so we can't hear his 6-year old 
girl voice (what the screw was Capcom thinking with that?) 
This was clearly a job for James Earl Jones.


II.	FAQ/Tips/Walkthrough

I wasn't sure what to call this section because it is really 
more of a tip compendium than a walkthrough, but it will 
answer your FAQ's. I don't want to write a walkthrough 
because, as in any Mega Man game, there are always many ways 
to the same end.

General Tips-Saving energy tanks until the final boss (wily) 
is a very good idea. The 2nd wily tank is a bit tough without 
them. You can easily earn four or five just going through the 
Cossack and Wily stages.
-Use the Rush jet to easily get by sections with disappearing 
platforms.
-Sliding (down+a) is the best way to dodge leaping enemies as 
well as to slow down on ice.

What weapon to use against what boss:
Toad man=the MEGA buster should be fine; later on the Drill 
	Shot works well. He's so easy you could probably beat him 
	Using cottage cheese.
Bright Man=Rain Flush will kill him if you hit every time so 
	As long as you haven't used it yet, it should be a washout!
	Ha ha. The Mega Buster is effective as well.
Pharaoh Man=This one is too easy! Use Bright Man's time 
	Stopper to freeze him and utterly destroy him! Turbo on
	Your controller makes it a lot easier.
Ring Man=The charged up Pharaoh Shot (hit and hold B) makes 
	Quick work of Ring Man. Otherwise, use some crafty dodging 
	And your Mega buster to beat him; he has a definite            
   pattern.
Dust Man=The dust weapon seems to be one of the most powerful 
   In the whole game! Maybe that's because you are fighting 
	Robots that are as dust-sensitive as NES carts. Maybe Wily 
	Has to blow into his robots to get them to work properly.
	In any case, use the ring shot to beat dust man.
Dive Man-Has a very powerful body attack. Dust shot will dust 
	This armored punk.
Skull Man-Another job for the dust shot!
Drill Man-Dive missiles will destroy this guy. (He looks like 
	An old gobot I used to have whose name eludes me!)

Where to find Rush add-ons?
	You start off with the Rush coil (boing).
	Earn the Rush-Marine after beating the pudgy Toad Man.
	Earn the Rush-Jet after beating Drill Man.

Other power-ups?
	Get the balloon tool on Pharaoh Man's stage. Use your Rush 
coil to leap over the first big gap and continue to the right 
(instead of jumping down the hole.) A pretty useful tool for 
the Cossack and Wily stages.
	Get the wire (the coolest new tool) in the dive man stage. 
After you defeat the second Sperm whale (hehe) either jump or 
drive your Rush-Marine into the very next hole. At the bottom 
is the wire weapon. (I hope it is rustproof being underwater 
and all.)

Beating the bosses of Cossack stage:
	Moth Monster-Ring shots knock him out. He's pretty easy, 
just keep moving.
	Triple Flying Room Thing-Get trapped inside when it stops 
and hit the red spot with the dust buster (as I like to call 
it.)
	Wall Walkers-A fully charged Pharaoh shot drains the wall 
walker very quickly. You can charge it so the pink bubble 
floats over your head then simply jump to hit the first 
walker. You are better off taking a hit from a bullet than to 
fall off a platform to the spikes below.
	Dr. Cossack-A fully charged Mega Buster knocks him off 
pretty quick.

Beating the bosses of the Wily stage:
	Giant Little Miner Guy-Pound him with your Mega Blaster, on 
Turbo if you have it. Slide under his jump and watch out for 
his little offspring he shakes from the sky.
	Tank thing-Ring-a-ding-ding this gutstank look alike with 
Ring shot.
	8-Robots=I'll have a chart up tomorrow as to what boss is 
in what tube (my memory is not too sharp right now)! Since 
toad and pharaoh man are easy kills, go to those guys if you 
are weak in power.
	Wily Machine-A full power mega blaster is the weapon to 
use. On the 1st form, simply stand right near the machine and 
unload full powered shots on it. When Wily appears in the 
cockpit, stay to the left and hit the little light with a 
fully charged Mega-blaster. You might need some energy tanks 
to beat this guy.
	Wily (final form)-Simply charge up your Pharaoh shot and 
let Wily run into it (or jump around and let it hit him). A 
lot easier than the Wily machine.

I'll update this when I get a few more little tips. 

III.	Comments
Another straight up Mega Man game. No surprise endings, but a 
fun game. Any questions send to Bruplex@aol.com. Cheers!--

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