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This is a special trick that kinda works like the warps on other stages. On the tall tall mountain stage theres a tree when you first enter, jump on the tree then start crawling around on the tree then an owl comes out and says to jump on him. Jump on him then hill start flying to the top and then you can fly around (theres also an owl in the sort of mountain like stages).
Go to the area with all the ghosts and where the door is located. Jump, then grab the ledge. Climb it, then jump up again. There should be a green rabbit up there.
There are seven glowing rabbits that randomly replace each of the character's mini-game rabbits. Once you catch all seven, you will receive a key that unlocks the white door to the right of Wario's. You will receive a Star. In order to find the glowing rabbits, you must first find all the regular rabbits for each character (THIS IS A LIE!!!) You actually do not have to find the regular rabbits for each character, I know 'cause I have done this(now back to your code). The location of the glowing rabbits is as follows:
Rabbit 1: Caught with Luigi. It is found in the underground hallway near the Lethal Lava Land course.
Rabbit 2: Caught with Yoshi. It is found in the garden on the outside of the castle near the bushes.
Rabbit 3: Caught with Wario. It is found in the hall of the Tiny-Huge Island course.
Rabbit 4: Caught with Mario. It is found on the staircase leading up to the Tick-Tock Clock course and the Rainbow Ride course.
Rabbit 5: Caught with Luigi. Found in the Bob-Omb Battlefield hall.
Rabbit 6: Caught with Wario. Found in the same place you found it with Wario. It is found in the hall of the Tiny-Huge Island Course.
Rabbit 7: Caught with Mario. Found in the Jolly Roger Bay hall.
To unlock to glowing rabbits, you must find all seven rabbits for each character. Note: Luigi only has six, as his seventh one is on the roof of the castle which cannot be accessed until all 150 Power Stars are recovered. After this, eight white rabbits will appear at random. For the most part, each character has about two rabbits, but at the very least one. Generally, the glowing rabbit for each character can be found by going to all the rabbits, then the last one is the glowing rabbit. Once a rabbit is found that is glowing, you do not have to go to that one to make the last one glowing. There is no order on the characters; just start with Luigi and go to all rabbits until a glowing rabbit or all have been checked. Then, switch to Mario, Yoshi, and Wario. Continue until the final rabbit is found. The eighth glowing rabbit will give you a key that will open the door next to Wario's refereed to as "The Empty Room." This room contains a Power Star and nothing else. The rabbits are sparkling and white, and do not go faster than other rabbits. Nothing (except the color and sparkles) is different about them. Also, here is an easy way to get rabbits: easily go outside the castle, and then check all of Yoshi's (yes, Yoshi's rabbits) rabbits. If none are glowing, enter the castle and exit. Keep doing the "checking" until you find enough glowing rabbits. But if you enter the "Empty Room" and the star is already taken, you just hear the sound of a Boo and your character will come out, say the sound that they say when they lose a life and return to the castle, and however not lose a life.
To unlock more mini-games in the rec room, catch a rabbit with the character you want more mini-games with. For example, catch a rabbit with Mario to get another Mario mini-game. Additionally, after you have been in Princess Toadstool's (Peach's) room with the big dresser and all the drawers, go outside in the front yard of the castle. You will need to be playing with Yoshi. You will see three rabbits grouped up together. If you go near them, they will run away very fast. Run after them and catch them with your tongue. The rabbit will plead to let it out. You will automatically spit it out. After it complains about you about almost swallowing it, it will give you a key to the drawers, which will unlock more mini games in the rec room for Yoshi. You will get three keys, because there are three rabbits.
Mario Sort Or 'Splode: One rabbit. Trampoline Time: Two rabbits. Shuffle Shell: Three rabbits. Bounce And Trounce: Four rabbits. Connect The Characters: Five rabbits. Shell Smash: Six rabbits. Trampoline Terror: Seven rabbits. Wario Coincentration: One rabbit. Bingo Ball: Two rabbits. Psyche Out!: Three rabbits. Slots Shot: Four rabbits. Lakitu Launch: Five rabbits. Intense Coincentration: Six rabbits. Giant Snowball Slalom: Seven rabbits. Yoshi Hide And Boo Seek: One rabbit. Puzzle Panel: Two rabbits. Boom Box: Three rabbits. Tox Box Shuffle: Four rabbits. Which Wiggler?: Five rabbits.
Go to the courtyard with the fountain and the ghosts. Look for one ghost that larger than the others. Use Mario to stomp him. Enter the small object that it drops to reach Boo's mansion. Get the first Star. On the second one, go up to the second floor. Continue on to defeat Big Boo and get Luigi's key.
To rescue Mario, you need at least 8 Stars. Go into the castle version of the rec room, where Toad is worried about losing Peach's rec room keys. Open the 8 Star door. Go forward, jump across the platforms, climb the pole, and reach the top of the huge tree. Jump down the hole on top of it. To defeat the following Boss, Goomboss as Yoshi, just run behind him, swallow a minion, and throw it back at him. After each hit, he will grow and redden. After three hits, he will be defeated and you will get the key to Mario's room. Then, just unlock the door and go inside.
Play as Luigi in the Mirror Room. Jump into Wario's painting and defeat the Giant Ice Bully to get Wario's key.
When you go up the stairs and have one Star, you can go through a door with a number one on it. When you go in, go through one of the pictures of Peach. One of them contains a level with a secret Star.
As Luigi, from the main hallway go into the door at the top of the first staircase. Go up the stairs and into the door at the top of this staircase. Then, go into the door with red carpet around it. There will be a room with a huge mirror in it. Get a flower on one of the pedestals and go through the mirror. Enter the door in the reflection. You will be in a room that is all yellow, with a lone Star.
Go to the rec room where you play mini-games. Jump into the painting in that room. Collect the five Blue Stars to get the real Star to appear. This is also a level that appears when you play in multi-player mode.
Go to the second floor with Luigi. There is a Toad across from the Tall Tall Mountain entrance, located directly behind the steps that go to the third floor. Speak to the Toad and he will tell you about the mirror room. Before he finishes, he also gives you a Star.
Go into the basement with Wario. Go to the entrance to Hazy Maze Cave but do not jump in. Go all the way around and down the steps. You should see a Toad in the left hand corner. Speak to him for a Star.
In all the levels leading up to a Bowser fight (the levels that bring you to a transport pipe), there are a possible of two secret Stars. One is to find all eight red coins. The other is to find a switch Star by stepping on a Star button.
Finish the secret level in the character selection room in less than 21 seconds to get another Star.
Stand on the sun platform in the middle of the main room in the castle with Mario. Gaze up at the sun above the final Boss door. You must perform this trick with Mario because he is the only person that can fly. Inside, you must collect eight red coins and a Star will appear on the center platform. Note: You can only receive this star after you reach a certain point in the game. You will know you have reached this point when the sun shines through onto the platform.
Once you have access to the second floor, visit the Mirror Room with Luigi. Grab a flower and walk into the mirror to pass through it. Go straight to the door in the background and it will open, bringing you to a completely white room with a star in it. To get back into the main area, grab another flower or go to the right to free Wario (if you already have not done so).
Enter the room where you can change into different characters (Before the room with the Toad and pastel colors). Jump into the glass window of Peach next to Yoshi's door (on the right). You will enter a Castle Secret. You can get three Stars here. Make it to the bottom of the slide to get the first. Make it to the end of the slide in under twenty seconds for the second. Get every coin in the level (including blue ones) for the third.
Got to the room on the first floor with the entrance to the level with the sunken ship picture. There all small square holes on the walls. Jump in the one on the left to get a 1-Up. Jump into the one on the right to enter the Castle Secret. To earn a Star you must swim through the tank and get all eight red coins. To get air, you must grab the other coins -- their is no way to get out of the water.
When you have a good amount of Stars, go to the part of Peach's castle, where there is a flame-like painting on the wall. Then, go down the left hallway until you reach a dead end. Jump through the wall at the dead end. If done correctly on the correct wall, you will access a secret level.
When you get a power-up mushroom (that makes your character bigger), start plowing down enemies, signs, etc. A number will appear after every object you hit. After the number "8" appears, you will earn a 1-Up for each enemy hit.
Play a level with a 1-Up, such as Bomb-Omb Battlefield. Collect the 1-Up mushrooms, leave the level, then go back in and repeat. You can do this as many times as desired.
You must have at least 8 Stars and Mario unlocked for this trick. Go to the area where you unlocked Mario (past the character selection, through he door that required eight Stars to unlock, in the portrait of Mario) as Mario. Go down the tree stump to fight Goomboss, then kick the back of his head to get the mushroom. Eat it and wait for him to turn. He will create three Goombas at a time. Because you are big, you will automatically kill them. Continue to stand there and you will start racking up lives (three at a time). You can get up to fifteen lives at a time by doing this. Once the mushroom wears off, kill yourself and jump back in, repeating the process.
Go up to the room with each character's door. There will be a stained-glass portrait of Princess Peach. Jump into the portrait on the right hand side of the of the room to access a Secret Star room. Go down the slide in front of you and about halfway down, you will run into a 1-Up. Repeat this as many times as needed.
If you are low on health, just find a body of water and jump in. Stay at the surface and your health meter will refill. Additionally, to regain health, just collect coins. You can also try to destroy an enemy to see if an item appears.
Some very easy Stars appear when you talk to some Toads in different rooms around the castle.
The mini-game tests your psychic abilities. There is a trick to beating this game. If you look carefully at the waving card, you should see a faint outline of the image that is on the back of the card. If you can not see the image immediately, wait a few seconds and you should get a glimpse. This will happen more frequently on the harder levels.
Go to the level where you can see the snow level in the mirror. Climb the mountain when you get to the head where the penguin is found. The snow head guy will blow you off. If you are Mario, your hat will fall off and you can leave the level without it.
After getting Wario, go to the basement type place. Go though one of the doors with no star on it. You will reach a sign that says something about the two pillars in front of you. Ground Pound both of them, and the water will sink. After that, go outside close to under the bridge. There will be a one of those black brink type things -- make sure you have Wario. Then, ground pound it. You must collect all the red coins to get the Star in that secret spot.
When you get past the gate, you will see hill with a red coin. The only way to get up that hill is to hold Y (dash). Every once in a while, change the camera angle. Another way is by transportation. Go along the normal path of the level and you will eventually see a hole in the wall. Stand in that hole and do not press anything. You will be instantly warped to the second top layer of the mountain. The last way are the cannons. Just blast yourself up there, but be careful. Mario flies slightly below the target. Make sure you raise the cannon a little above your target. This will save some time.
Go in the mirror room and find the snowman painting in the mirror. You will see that it is only in the reflection. Jump in the wall that the snowman painting should be on and you will be in Snowmans Land.
To stop the clock level on the third floor of the castle, jump in at exactly 12 o'clock. Additionally, go in at 3, 6, or 9 o'clock to make it slow, medium, or fast; respectively.
To get to Shifting Sand Land you must enter through a wall hidden down near the Lethal Lava Land level.
Go to the part with the poisonous gas maze. Get to the section aboveground that has two gopher holes on it. Near that area should be a breakable box with a Super Mushroom inside. Get the Super Mushroom and run to the two gopher holes. Walk over the holes, killing the alternating gophers back and forth until the mushroom wears off. It is possible to get 40 lives this way. Note: This works best with Wario.
If you get the first 1-Up mushroom, there is a second 1-Up behind the Star Box's platform.
As you enter the room with the Tick-Tock-Clock level, there is a Toad standing against the right brick column. Talk to him as Mario and he will give you a Star.
After getting the key from the second Bowser, go upstairs and walk through the door that leads to the room with all the pictures. Stop when you get through it and look around. In front of you is a picture of a spider. It is Wet Dry World. To flood it, jump very high into the picture. If you time the triple jump extremely well, you will flood Wet Dry World.
This trick is very similar to the "Flood in Wet Dry World" hint. The only difference is, instead of jumping high into the picture, jump very low into it. You should try to jump directly into the bottom of the picture.
Go to the top of the mountain and get the Wario hat. Jump down until you see a group of coins on the side of the mountain. Jump through the wall to enter a secret slide game, in which the reward is a Star.
Go back to the place behind the Princess's Drawers to the door with an 8 on it with Mario. Enter the fight with Goomboss, and eventually he will throw a mushroom. Touch the mushroom and Mario will grow tall, just like in the classic Mario games.
As Yoshi, run around the arena as fast as possible and try to get behind the Goomboss. Swallow a Goomba that follows him. Wait for it to become an egg and throw it at him. Repeat this two more times.
Get to King Boo by going through the Luigi picture in the Boo House. You can tell where he is when he disappears in the mirror by looking for his shadow on the floor.
To kill the Lethal Bombs, either jump at them or punch/kick them ahead of time.
Play as Yoshi and find Wario's hat. Then, get his power-up so that you are metal. Before it runs out, get hit by an enemy while near a slope like the sunken ship. For example, jump off the bow to the wall and get hit by the eel. Yoshi will lose his cap, but not swim. You can walk around on the bottom slowly, but can still drown.
When the game starts, go to the rec room. You will hear the level selection screen music from Super Mario Bros. 3.
At the main menu, when Mario's face is looking around, tap his face the first time he turns and faces all the way to the right. It will draw Luigi's face instead of Mario's.
When the game starts and Mario's head appears, touch him. The screen will draw Mario. To draw your own picture, touch the pencil on the bottom-right. You have a paint meter at the bottom. This determines how much more you can draw before it automatically makes it into an object. Additionally, if you cannot figure out what to draw, press R or L before you start drawing. A faded image of Mario will appear. The same happens for Yoshi if he was on the screen that was touched at the start.
At the title screen, press B to take a still picture of Mario for you to trace. Also, when you are drawing on "Touch Draw", press Up or X to bold, Down or B to un-bold, Left or Y to delete, and Right or A to undelete.
At the first time on the start up screen, you will see Mario:
Touch Mario the first time for a front portrait. Touch Yoshi the first time for a side portrait. Touch Mario a second time for a side portrait. Touch Yoshi a second time for a side portrait with a heart. Touch Mario a third time for a side portrait of Luigi with an "!". Touch Yoshi a third time for a side portrait with a star. It then cycles again.
At the introduction screen, touch the floating power star when it drops down to the touch screen. The game will draw the characters' pictures differently. For example, if you do it for Yoshi, a heart or a star will appear by his drawn head. As for Mario, his head is drawn at a different angle, or Luigi's head is drawn instead.
Thicker lines: To make your picture's lines thicker, press Up.
Thinner lines: To make your picture's lines thinner, press Down.
Erasing: To erase what you drew, press Left. To put it back, press Right.
Stretch: Press Left or Right to spin the image(s) to the left or right in a cyclone type pattern. If you press Down, the image stretches apart. If you press Up, the images will come together.
Grabbing your drawing: You can use the touchpad to play and animate the drawing.
Keeping picture still: If your picture starts moving around strangely, press L or R to snap back in place.
Reviving: If you accidentally press the pencil and want the same one back, just click the glove. Your picture is drawn back.
Switching: You can switch the image in the background by clicking on the Yoshi square on the other side. This also applies by clicking on the Mario square for the other side.
Note: These basic techniques can be performed in standard mode:
Run: Press any direction then Y to accelerate. Hold Y to remain that way.
Run Dive: Start running then press A. Mario will do an instant dive, then slide on his stomach. While sliding it would be best to press B to hop quickly back on his feet.
Run Jump Dive: Start running, then press B. Mario will jump with medium
acceleration. Then, press A and Mario will dive in mid- air.
Note: This works best for gaps that you can get the triple
jump to work. Then as you slide on your stomach, press B.
Running Slide Kick: Start running, then hold R and press A while still moving to do a sliding kick towards an enemy.
Dash: Do not press any direction and hold Y. Mario will charge up and run in place. Then, hold any direction to dash off.
Double Jump: This requires timing. When standing still, press B to jump.
Just as you land, jump again. You should go higher.
Note: It will not work a third time.
Triple Jump: You must be moving. Do the same thing as the Double Jump, but time it correctly one more time to do a super high jump.
Triple Jump Dive: Perform the Triple Jump, then press A.
3 hit combo: Press A, A, A, while standing still to do two punches and a jump-kick.
Ducking: Press R to duck, crouch, or get down.
Ledge Grabbing: When you grab a ledge quickly press B to get up or R to descend.
Tree Climbing: When climbing on a tree, hold Y to accelerate up. When at the top of the tree, do not move then press Up. You will do a hand stand on top of the tree. Press B to go flying high into the air. Note: This is useful for places that you cannot reacy by foot.
Power Dunk: When in mid-air at almost any time, press R. Mario will stop in mid-air for a full second, curl up, then descend at a good speed directly downward. This is useful for boxes that need smashing.
Crawling: Hold R and press in any direction to crawl. Crawling works best in small narrow spaces where it is easy to fall.
Super Backflip Somersault: Hold R and make sure you are crouching, then jump. You can maneuver slightly while in the air.
Super Hop: Long jump when needed to get to the other side of a gap. Run or jog, then hold R and jump.
Wall Jumping: Jump on a wall at a certain angle. Mario will slide down the wall. Press B to jump very high off of the wall.
Breakdance Sweep Kick: Remain still, then hold R and press A. Mario will sweep his feet around, then get back in crouching position.
Luigi
Flower: Makes Luigi invincible to most things. He can go through screens and other objects.
Note: Luigi can run on water for a short time. Also, if you jump and hold it, he kicks his feet fast and falls slower. If you try to do a triple jump with Luigi it can be more difficult -- if you hold it for about one second, he kicks and you will not be able to finish the triple jump.
Mario
Feather: Jump three times to make Mario fly.
Flower: Make mario inflate and float slowly; handles easier than the feather.
Note: Mario is just the basic character with no special abilities.
Wario
Flower: Metal Wario; he is invincible and can stay underwater.
Note: Wario is the slowest character. He also lacks jumping skills, but he is the best at Ground Pounds. He can break black bricks.
Yoshi
Flower: Makes Yoshi's mouth full of flame and can breath fire. If you ever see fire, such as in the basement, you can eat it and can spit fire once.
Note: Kump and hold it for about a second. Yoshi will with kick his feet (faster than Luigi) and hover for about two seconds.
Easy Coins
Instead of pounding the wooden posts found in some levels circle around them three times to reveal five coins.
Fat Penguin Race
After getting all 150 stars, return to Cool, Cool Mountain and you can race a fatter version of the penguin.
Have Toad wear your cap!
While Mario, Luigi, or Wario, lose a cap in any of the stages that you can lose a cap... and leave the level... While you have no cap, go to any other level, get any star and when you return to the castle, go back to the main hall and toad is there wearing your cap!!! He will say that he found it outside the castle front. This is also good in case you lost your cap somewhere but you don't know where you left it. Check it out, it's pretty neat.
Missing Characters in Ending Sequence
It is possible to have certain characters gone in the final ending sequence of the game. In order to eliminate characters from the final ending sequence, you must complete a simple task. You must not unlock them in the game. If you do not unlock a character in the game, he will be missing from the final ending sequence. The entire sequence will go by and you will never see the character. Also, on the cake at the end, the locked character will be missing and the other characters will be in different positions.
Square Eggs
Start as Yoshi, then go somewhere with the small square crates (like in the start of Hazy Maze Cave), lick it up, then swallow, you egg should be a square egg now, talk about easter egg.
Note: in other words, you can get out of the invisible walls and boundries of the castle grounds area, or also to get to the very top of the tower on the castle roof To get outside of the Castle Grounds Boundaries simply fly off the roof to the huge invisible wall above the lake, now build up speed on this by nosing down a little bit, gaining speed and moving up each time, the wall will force you back up, eventually you'll reach a hole in the top of the invisible wall and escape, or you can turn around from here and fly to the tower on the roof!
As Wario, go outside to the Boo-infested courtyard. Position yourself so that a Boo is between you and the rabbit. Run and dive for the rabbit. As you do, the Boo will solidify and knock you away while you catch the rabbit. Then walk back to the rabbit. It will not move, but it is now untouchable, like a Boo when it transparent. This can also get funny screenshots if Wario stands inside the rabbit, which makes it look like Wario has rabbit ears.
In Cool, Cool Mountain, go down into the cottage and go down the slide. Exit the cottage and kill the three goomba and grab their coins. After you get the coins, go to the warp and repeat the steps above. The coin counter only goes to 255 so that will be you're high score. It takes time but eventually you will get there.
In multiplayer mode, get the Wario hat and grab a player by standing next to them and try to punch them. Throw them, and grab the star that falls out of them, (If they have a star). Pick the enemy up again and ground pound with them in your hands. They will drop another star, even if they have none in their count. Rinse and repeat for as long as you like.
Enter Wet-Dry world, and set the water level so just the tip of the large gray spiral ramp is in the water. Swim around to the underside of the ramp, and swim up towards the ramp while jumping. If done correctly, you should fall down to the bottom of the level, and be able to move like normal under water.
When Bowser's Submarine is still in the docking area, head over to one of the back propellers. It is just slightly above the water. While underwater, jump up under it then quickly Ground Pound. Your character will fall fast through the water and land at the bottom. You can now walk underwater, so you can easily grab several of the Stars that lie there. This only works while Bowser's Submarine is there.
This must be done before you drain the moat. Unlock the ? Blocks. Now, get to the castle roof as Mario and get the Wings. Jump off the right side of the castle (opposite the waterfall) and ground pound to avoid damage. Next, walk to the water while touching one of the walls leading down. Stop when your body is halfway in the water and start a Triple Jump. As soon as you jump for the third time, hold the D-Pad/stylus/thumb strap towards the top of the ramp. You should fly underwater and slide. Let Mario get up on his own. You can now explore underwater and even go through the door. Do this to beat the game without beating the first Bowser.
There is a warp in Bob-omb Battlefield that lets you get from one side of the level to another quickly. After going up the first slanted bridge, go right and stand in the flower bed. The game will warp you to another flower bed, near the mountain. You can also warp from the flower bed next to the mountain to the flower bed next to the slanted bridge.
There is a warp in Bob-omb Battlefield that allows you to go up the mountain quickly. Begin by heading up the mountain until you come to the first indentation in the mountain that metal balls come out of. Go into the indentation, and stand there. The game will warp you to another indentation higher up in the mountain.
This is for the Cool Cool Mountain slide inside the house. When you come up to the first tunnel, look for a line of 5 coins going into the wall. Follow the coins into the wall and you will take a secret path with 3 1-Ups in it. NOTE: You can't use this to get the star in the Penguin Race.
In Cool, Cool Mountain, there's a transport from the 2 broken bridges, 1 near the starting point, and 1 near the big penguin outside(next to a sign and red coin). Walk to the edge of the broken bridge, stop for a second, and you will be teleported to the other bridge.
You can destroy those annoying Tox Boxes in Shifting Sand Land by Being/Turning into Wario, then wait for the tox box to come to you and right when you get in the part that is hollow, punch in any direction and you will send it flying and you will have a clear walkway. Also, be careful not to get squashed.
Jump in the clock on 3 and it will be slow. Jump in the clock on 6 and it will be medium speed. Jump in on 9, and it will be fast.
If you are low on health, just find a body of water and jump in. Stay at the surface and your health meter will refill.
This trick allows you to make new coins appear using Yoshi. You can use the extra coins to get to one hundred coins faster, or to increase your coin record on a particular level. This trick is fairly simple to do. Start off by choosing Yoshi and entering any level. Go up to an enemy, and swallow it. When you swallow the enemy, press R to turn it into an egg. Then, find another enemy, preferably one that is near several other enemies. Aim so that your egg will not directly hit the enemy, but will ricochet off of the enemy. Shoot the egg. The egg will hit the enemy and then bounce of. Since the game thinks that the egg exploded, it will place the enemy coins at the place where the egg hit the enemy. It will also give you the coins for the enemy if you defeated it. Since the egg was not destroyed, however, it will continue to go and hit another enemy. When it hits the other enemy you will receive coins for defeating the enemy, and you will receive the enemy coins from the egg again! If the egg bounces off several enemies before it breaks, you will receive coins multiple times for the enemy that was in the egg. The more times the egg bounces off enemies, the more coins you get. This is especially useful when you swallow enemies that give you blue coins, since you can get many blue coins by using this trick. This trick is difficult to pull off on regular enemies, but it is worth it. This trick is easiest to use if you shoot the egg at a Bob-omb since they are small and usually do not break the egg.
On level 6, Hazy Maze Cave, go into the hazy maze as any character except yoshi (preferably wario since he can become metal) and navigate until you find a red brick block, inside will be a mushroom. Grab that mushroom and go around the corner. There will be 2 moles, (i forgot their real names), keep running in circles over the holes in the ground that they pop out of and you will repeatedly kill them. After killing 10 you will start gaining lives, continue this until the mushroom runs out. You should have 40-60 extra lives now.
First go into Whomps Fortress as Mario and choose 2nd-7th star. Then, go to the teleport near between the wired fence and wall, but don't use it. While there break open the box with the Red Mushroom in it. Get the Red Mushroom you should become large, then use the teleport. After you re-teleport, jump over the small fence and jump on the ledge with the castle on it, and pull yourself up. Go to your left, and touch the thinner side of the board, it should fall and you still should be large. Now just keep on walking/touching it and your life should go up FAST. Note: you must have version 1 for this, as having version 2 will lead to failure.
As soon as you start seeing glowing rabbits (they randomly appear in place of the character's other rabbits) go change to Yoshi. Yoshi always has three rabbits right at the end of the bridge of the castle. Go outside and check and see if any of them are shining. If not, walk back in and walk back out and check again. Eventually, one (or more) of them will be glowing. You can keep doing this until you get all eight rabbits.
In Lethal Lava Land, at the beginning of the level, turn left and walk across the platform, jump across to the island in the lava. On a certain place on the island, if you just stand there, you will be transported underneath the giant eyeball near the center of the level. (do not try with luigi while invisible because you will keep bouncing on the lava and probably die, since you go through the platform)
After collecting all 150 power stars, beat Bowser in his final stage, he will say something different than normal.
CHAOS
In Shifting Sand Land, head over to the tree that is next to the oasis. Stand under the tree, and the game will warp you to a metal platform in the quicksand area. The cannon is there, as well as a black brick block. You can also warp from the metal platform to the tree.
For this warp, head over to fenced in area where three Goombas are huddled around a campfire. Stay outside of the fenced in area, and stand under the tree closest to the fence. Your character will warp to another tree, right next to the freezing pond. You can also warp from the tree in the freezing pond to the tree next to the campfire.
In order to stop the gears and platforms in the Tick Tock Clock, simply jump into the clock when the minute hand is on the 12.
In Tall, Tall, Mountain, there is a warp that makes it easy to get to the cannon. In the area with all of the mushrooms, you will see two tiny mushrooms that are next to each other. Jump to the second tiny mushroom, and you will warp to a hidden area below the mountain. From there you can head to the cannon. You can also warp from the hidden area to the mushroom if you decide not to use the cannon.
In level 15 Rainbow Ride, ride the carpet all the way up to the Floating Mansion. Walk out of it and stand in the grey area in between the Mansion Entance and the Wooden Platform. you will be teleported to the top of the Red Coin Maze or vice versa. Be careful, on top of the Red Coin Maze, there is a 1-Up Mushroom but you can also be blown off by the wind.
Use this trick to get the star "Red-Hot Log Rolling" easily. Start as Wario. Instead of going forward, turn back. Rotate the camera, and you will see a small island with a red "?" block. Do a long-jump to get to the island, and take the flower in the block. Wario will be turned into metal, and can now walk on the Lava. (Be careful, the lava works like the quicksand in "Shifting Sands Land")
For this warp, the water level needs to be as low as it can get. Walk around the base of the level until you find the brick structure that is made of several steps. Stand at the base of the structure, in the corner between the highest and lowest steps. The game will warp you to the top of the structure that holds the entrance to the cannon. You can also warp from the cannon to the other structure.
There is a warp in Whomp's Fortress that makes going up the fortress a lot easier. Go until you reach the area where a Thwomp is pounding the ground. There are several boxes and a ? box there as well. Stand in the corner between the wire wall and the fortress wall. The game will warp you to a ledge coming out of the fortress, next to a large pole. You can also warp from the ledge to the area where the Whomp is.
This page was last modified 01:44, 12 Dec 2006.
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