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Chat Room - Video Game RPG

Game Changes - Nintendo 64 - Star Fox 64

You should be able to ask your wingmen for help.


You should have a multiplayer version for story mode with a split screen. If one person got a powerup (blasters & bombs), everyone would get it. But if something happened (use bomb/lose wing(s), only that person would lose it. Near the end of a course, the players would split up for different bosses, the computer splitting up in two-player, or going with the weakest in three-player. The fourth screen in three-player mode would keep track of the cp player and game status (energy, etc.).

You should also have a stage where the Star Fox team would be captured by a HUGE Star Wolf ship, and you would become ROB and control the Great Fox. Then, Fox has to lead all cp players through the exploding SkyWolf, while all human players would find their own way(similar to final stage of venom when fighting the brain).


You would be able to upgrade your entire airwing, not just the laser. You could earn money our spending points according to how many hits you get on a level, and with those you can buy a better shield, thruster, stronger wings, and also better bombs, or maybe a cloaking device of some kind.


You would be able to be anybody on the team, and when you get to see and follow Star Fox's dad, after you go out of the base, you could select to be him the next time you got to play the game.


You should be able to have a cockpit view as an option.


I would get rid of the faces next to the text.


There should be an area on the game where you can go and practice on any of the worlds except Venom. There should be an option for each level letting you choose, Land Master or Arwing. I would make more vehicles to use-Example: a Land Walker that's 50ft. high and goes 100 MPH.

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This page was last modified 09:39, 14 Oct 2005.
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